30% vs Dark units
I wonder what it will be...
Check Epic Heroes for more information.
|Aria tokens: Aether Shop|
There are no Dungeons in which Aria tokens are available.
|Abilities & Traits: &|
|Provoking Poke||Basic Attack||None||Undodgeable melee physical attack on an enemy that will force/provoke them to attack her next turn.|
|Sand in the Eyes||Special Attack||7 Turns||Twirling Melee Physical attack that knocks the enemy Off-Balance. (Off-Balance= -25% ATK and attacks more likely to be dodged.)|
|Hurricane Flurry||Special Attack||7 Turns|| I: Melee Physical attack on all enemies and has a 50% chance to Daze.|
II: Melee Physical attack on all enemies and has a 75% chance to Daze.
|Primed Twist||Special Attack||7 Turns||Enters a defensive stance which gives her a 25% chance to dodge attacks and adds to her retaliating damage.|
|Quick Starter||Trait||Passive|| I: Starts all Dungeons with +1 energy to all special attacks, reducing their delay by 1 turn.|
II: Starts all Dungeons with +2 energy to all special attacks, reducing their delay by 2 turns.
|Speed of Light Team||Trait||Passive||Light team members get +15% ATK, +15% DEF, 10% chance to dodge.|
|Dodge This!||Trait||Passive|| I: Counters after dodging an attack, plus +50% damage when countering.|
II: Counters after dodging an attack, plus +100% damage when countering.
|Can't Touch This||Trait||Passive||Extensive Training provides +40% chance to Dodge Ranged attacks and WILL dodge any attacker that is Dazed or Off-Balance.|
|Inhuman Reflexes||Trait||Passive||25% chance to get an additional attack when countering.|
|Ascension: = + & = +|
|First Ascension||Second Ascension|
|Caveborn Evo||8x||Stormwind Evo||12x|
|Spirit Evo||12x||Brawny Evo||10x|
|Jewelled Evo||6x||Coldfire Evo||8x|
|Subterranean Evo||2x||Shadow Evo||2x|
|Synergies with other Heroes:|
| Aria can get following passive buffs when teamed up with other Heroes:
| Aria can be countered by making use of the following traits and special attacks:
Notes and Tips
Aria tokens are available in the Aether Shop exclusively. Because of the incredible amount of excess tokens needed to buy a few of her tokens she is at the moment out of reach for the majority of players.
Aria's basic attack never misses and always provokes. The attack cannot be dodged, even if she is dazed or off-balance. On the other hand Aria dodges and counter attacks every attack from an attacker who is dazed or off-balance - with the exception of Dwarfs and other heroes with , or a similar trait like Hansuke's .
If she is teamed up with Shieldmaiden Astrid or Yokozuna whose special attacks can inflict off-balance and daze, Aria can dodge perfectly ("tank") any enemy without Perfect Swing. If she should "tank" just watch out for enemies that are immune to Provoke.