Ascension is the main mechanic of the game that creates stronger Heroes through materials gathered from dungeons and treasure chests. For each ascension level, the hero gains a new look, increased stats, and unlocked abilities.
All materials for ascension are found in Dungeons, that means all kind and colors of Evos. By repeating specific dungeons, you can acquire rare Celestial Evos that can be used towards the hero's next ascension.
But there are more places where you can find Evos:
Visit Evo Island (Monday to Friday). Ir'a good place to hunt for all kinds of Evos.
And with some gold and gems you even can combine Evos get exact the Evo you are looking for!
The location for ascending a hero is found in the hero's tab, under the option Ascend. The top portion of the tab describes the abilities and passives that will be unlocked upon ascending the hero. A new icon and look will also replace its existing appearance.
The ability descriptions can be highlighted by tapping and holding onto the icon until its infobox shows up.
The center of the tab describes the type of Evos and its quantities required to ascend this hero. A progress bar indicates how close that hero is towards ascension.
Clicking on those Evo icons brings list of that Evo's location in the campaign, its energy requirements to enter that dungeon, the Hero tokens that can be claimed, as well as other Heroes that can use the Evo. Higher leveled dungeons will be locked and greyed out if the player has not unlocked the level.
Once the requirements for ascension are satisfied, the Ascend button will be highlighted and the hero undergoes a transformation. A new skill at level 1 is added under the abilities tab, and the hero gains a new look. In addition, if passive abilities were gained, it would be located under the Stats tab. Stronger versions of itself would replace existing versions upon ascension.
See Combining Evos for a detailed explanation on how to create rare Evos from materials collected in dungeons.
The amount of stat increase upon ascending is variable from hero to hero. To demonstrate the increase, we'll have Selwyn the Enduring be the test subject.
Selwyn Base rank unascended
Selwyn base stats and traits
Selwyn base resistances
Selwyn base skills
Based on the images above, you will see that his appearance, his power level and his skills are untouched during this time. After heading over to the ascend tab, you will see the following images.
Selwyn ascend tab
Selwyn's first ascension
Ascending him will give him a new image, new abilities and new stat increases. Note that the stat increase within the profile tab will not reflect that change immediately, and that you will need to either enter a dungeon or log back into the game again to see the bonus effects.
Selwyn's first ascension
Selwyn's first ascension stats
Selwyn's first ascension resistances
First ascension abilities
After the ascension, you will see an increase across the stat board. To summarize the stat changes, here's the following table with the relevant information. The percent gain is calulated by taking the ascended value dividing it by the base value multiplied by 100, then rounding it to the nearest whole number. Since Selwyn's level is at 1, the amount of resistances gained from ascending is too small to see.
|Base Stats||Ascended stats||Percent Gain|
Ascension Cost Table
Every Ascension requires a certain amount and kind of Evos. Celestial Evos are rare and hard to find. Eight kind of these are really rare. All kind of Celestial Evos are sold at the Shop for 250 gems, except the rare ones. These cost 800 gems. The following table is calculates the cost of each Ascension on basis of the Shop prices for rare Celestial Evos. That way you can see which Heroes are easy to ascend and which ones are hard to ascend because they need much more rare Celestial Evos.
The table displays the amount of gems needed to buy all the required Celestial Evos from the Shop. The higher the amount of gems needed the harder that Heroes is to ascend and the longer it takes (if you don't want to spend a lot of gems for it). A value of 0 gems means that no rare Evos are needed for that Ascension. Of course you don't have to spend gems for the Evos, you can hunt them and combine Evos.
The calculation is: Sum of (number of Evos x shop price)
|Hero||First Ascension||Second Ascension||Cost total|
|Abigail the Brutal||0||1000||1000|
|Bovus El Doro||0||1000||1000|
|Cruel King Bramble||1600||3600||5200|
|High King Valkin||3200||6700||9900|
|Ignus the Mad||800||3600||4400|
|Kobal the Pestilent||0||1000||1000|
|Life Reaper Brom||800||3600||4400|
|Rocky the Shiitake||1250||3200||4450|
|Selwyn the Enduring||0||1000||1000|
|Shadow Queen Daeris||3200||3600||6800|