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Chief NubNub
Slow Goblin Healer 
Silver Hero

Chief NubNub

Element: Nature Nature
30% vs Water Water units
-25% vs Fire Fire units


Excess Tokens:
1 Token → 10 Aether

Unlocked
NubNub token 0
Background
Was originally set to be the Bramblelurk tribe's first cook, but they misspelled CHEF and just went with it.
Abilities & Traits
Wand IconVoodoo Chant Icon & Spirit Resistance IconTribal Heart Icon
Attack Speed Slow
Attack Range Ranged
Damage Spirit
Epic Chief Of Staff
Buddy Synergy Cruel king token Cruel King Bramble
Combat Style Swing Red Icon Gauge 1 Embarrassing Jab Icon
ThaliaPortrait Small
I guess maybe Nub Nub gets his healing powers from that awful goblin stench. Maybe he smells better at his next Ascension! -- Hey boss! Someone's been stealing my lunch from break room. I suspect Nub Nub!
Damage Intensify Burn Icon Gauge 3 (3/9)
Toughness Hearty Taunt Icon Gauge 5 (5/9)
Team Support IFF Targeting Icon Gauge 7 (7/9)
Crowd Control Crowd Control Icon Gauge 1 (1/9)
Synergy Lead By Example Icon Gauge 3 (3/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +152% +105% - +20% 1074
Defense (DEF) +173% +105% - +30% 1088
Skill (SKL) +110% +105% - - 1600
Max Health (HP) +152% +105% - +20% 4384
Crit Chance (CRIT) 46% +41% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None

Resistances
Fire Fire
Burned Icon Burned
18%
18%
Nature Nature
Poisoned Icon Poisoned
Wounded Icon Wounded
33%
33%
33%
Water Water
Frozen Icon Frozen
Chilled Icon Chilled
Cryosleep Icon Cryosleep
Frostbitten Icon Frostbitten
0%
0%
0%
0%
0%
Light Light 0%
Electrical Storm Icon Lightning
Shocked Icon Shocked
Paralysis Icon Paralysis
0%
0%
0%
Dark Dark
Diseased Icon Diseased
Banished Icon Banished
0%
0%
0%
Wand Icon Spirit
Feared Icon Feared
Stoned Stoned
Possession Icon Possessed
Marked for Death Icon Marked
56%
56%
56%
56%
56%

Abilities (Active) Traits (Passive)
Wand Icon Wand Spirit Resistance Icon Spirit Resistance
Voodoo Chant Icon Voodoo Chant Tribal Heart Icon Tribal Heart II
Stout Team Icon Stout Team Heal to the Chief Icon Heal to the King II
Haste Ally Icon Haste Ally Mend Icon Mend

First Ascension
NubNub token 1
Second Ascension
Nubnub token 2
Abilities & Traits

Stout Team Icon & Heal to the Chief IconMend Icon

Abilities & Traits

Haste Ally Icon & Heal to the Chief IconTribal Heart Icon

Required Hero Stars and Evos

Evo Cost Index: 300

Evo Cost Index: 2350

Epic Chief NubNub
Nubnub token 2
Effect: Chance to cleanse allies, attack for 1.5x damage, and +DEF buff to Goblin allies.


Epic Part 2 Part 3
Chief Of Staff Head Honcho Headdress the Nation
Chief Of Staff Head Honcho Headdress the Nation
If you have Chief NubNub at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Defense/Attack/Max Health by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

NubNub token 0 Chief NubNub tokens: Normal Mode Icon x1 Challenge Mode Icon x6 + Quests Daily Quests Treasure Room Chest Treasure Room Portal Summon Gem Heroic Summon
Normal Mode Icon Main Campaign Dungeons: (1)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
1-6 Bramblelurk Keep 6 7 4 9 Crypt Light Evo Larva Chief JubJub
Challenge Mode Icon Challenge Mode Dungeons: (6)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
4-2 Beastmen Village 5 4 Crypt Dark Evo Larva Merciless Argor
7-2 The Farm Lands 5 4 Forest Nature Evo LarvaNature EvoSpirit Chi the Light Spirit
Epic Skull
10-2 Torture Chambers 5 3 Crypt Dark Evo LarvaDark EvoBrawny Gamor Snorts
13-1 Captive Barracks 5 4 Crypt Dark Evo LarvaDark EvoDark Evo Monarch Bluddblister
17-3 Silent Caves 5 4 Ice Cave Water EvoWater Evo MonarchColdfire June Song
Epic Skull
20-2 Aurora Glade 5 5 Forest Nature Evo Monarch Magnus
Rune Slots: Rune slot NatureRune slot NatureRune slot WaterRune slot LightRune slot Dark (standard)
Chief NubNub has the standard rune slots for a Nature Nature hero.
Nature Nature Nature Nature Water Water Light Light Dark Dark
Rune slot Nature Rune slot Nature Rune slot Water Rune slot Light Rune slot Dark
Abilities & Traits: Wand IconVoodoo Chant IconStout Team IconHaste Ally Icon & Spirit Resistance IconTribal Heart IconHeal to the Chief IconMend Icon

Wand
Wand Icon
Basic Attack (None)

A Basic Ranged Spirit attack.


Voodoo Chant
Voodoo Chant Icon
Special Attack (5 turns)

Buff team +CRIT, heals the team and recovers HP for the team split over the next 3 turns.
Effects | Voodoo Chant Icon Voodoo Chant | Crit Up Icon CRIT+ | Heal Ally Icon Heal


Stout Team
Stout Team Icon
Special Attack (7 turns), requires NubNub token 1 1st Ascension

Buffs team +ATK and +DEF, amount doubles on Nature allies.
Effects | Stout Team Icon Stout Team | Bulwark Icon DEF+ | Attack Up Icon ATK+


Haste Ally
Haste Ally Icon
Special Attack (6 turns), requires Nubnub token 2 2nd Ascension

Grants an ally a second action on its next turn, plus an evasion buff that grants a [50.5% + 0.5%/lvl] chance to Dodge an attack until the end of its next turn.
Effects | Haste Icon Haste


Spirit Resistance
Spirit Resistance Icon
Trait (Passive)

Takes 50% less damage from Spirit attacks, and +50% resistance to Feared, Stoned, and Marked debuffs,


Tribal Heart (I/II)
Tribal Heart Icon
Trait (Passive), upgrades with Ascensions

I: Increase Health by 15% for all Goblin allies.
Nubnub token 2 2nd Ascension:
II: Increase Health by 25% for all Goblin allies.


Heal to the King (I/II)
Heal to the Chief Icon
Trait (Passive), upgrades with Ascensions

NubNub token 1 1st Ascension:
I: If on a team with Cruel King Bramble, heals all Goblins 5% each turn.
Nubnub token 2 2nd Ascension:
II: If on a team with Cruel King Bramble, heals all Goblins 10% each turn.


Effects | Heal Ally Icon Heal | Brothers In Arms Icon Buddy Synergy


Mend
Mend Icon
Trait (Passive), requires NubNub token 1 1st Ascension

Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Effects | Heal Ally Icon Heal

Buffs & Debuffs: Attack Up IconBrothers In Arms IconCrit Up IconBulwark IconHaste IconHeal Ally IconStout Team IconVoodoo Chant Icon

ATK+ - buff (Attack)
Attack Up Icon
Target has increased ATK.

Buddy Synergy - efffect (Special)
Brothers In Arms Icon
If this hero is in a team with a certain other hero, then a trait will be unlocked or enables additional effects of a trait. (Sometimes more than one other hero is needed in the team.)

CRIT+ - buff (Attack)
Crit Up Icon
Target has a boosted CRIT Chance.

DEF+ - buff (Defense)
Bulwark Icon
Target has boosted DEF.

Haste - buff (Speed)
Haste Icon
Target gains a second action and boosted Dodge Chance until the end of their next turn.

Heal - effect (Health)
Heal Ally Icon
Recovers HP for the target ally.

Stout Team - buff (Attack/Defense)
Stout Team Icon
Target has boosted ATK and DEF, this increase doubles on Nature targets.

Voodoo Chant - buff (Health)
Voodoo Chant Icon
Target has boosted CRIT and heals HP split over 3 turns.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Dark Evo LarvaNature Evo LarvaNature Evo (300) = NubNub token 1 + Stout Team IconHeal to the Chief IconMend Icon &
CavebornDark Evo LarvaNature Evo (2350) = Nubnub token 2 + Haste Ally IconHeal to the Chief IconTribal Heart Icon
First Ascension Second Ascension
Dark Evo Larva Dark Evo Larva 5x Caveborn Caveborn Evo 4x
Nature Evo Larva Nature Evo Larva 15x Dark Evo Larva Dark Evo Larva 15x
Nature Evo Nature Evo 5x Nature Evo Nature Evo 10x
Stout Team Icon Stout Team (Special Attack/7 Turns) Haste Ally Icon Haste Ally (Special Attack/6 Turns)
Heal to the Chief Icon Heal to the King i (Trait/Passive) Heal to the Chief Icon Heal to the King ii (Trait/Passive)
Mend Icon Mend (Trait/Passive) Tribal Heart Icon Tribal Heart ii (Trait/Passive)
Synergies of Goblin heroes (Family): Critical Goblin Odor IconGoblin Alliance IconGoblin Cheerleader IconGood to be King IconPlaying Tricks Icon
NubNub token 0 Chief NubNub can get following passive buffs when teamed up with other Heroes:

Goblin Heroes get the following passive buffs:

Critical Goblin Odor Icon Critical Goblin Odor (Trait) by Cruel king token Cruel King Bramble
Goblin allies attack a random enemy on CRIT.
Goblin Alliance Icon Goblin Alliance (Trait) by Kozar Bonebreaker token 0 Kozar Bonebreaker
+10% DEF and 10% Max HP for each Goblin or Ogre ally and will jump in front of any single target attack targeting a Goblin ally.
Goblin Cheerleader Icon Goblin Cheerleader (Trait) by Zurk token 0 Zurk
Once per round, on CRIT give Goblin allies Haste and +1 Energy.
Good to be King Icon Good to be King (Trait) by Cruel king token Cruel King Bramble
+ATK and +CRIT for self and Goblin allies.
Tribal Heart Icon Tribal Heart (Trait) by NubNub token 0 Chief NubNub
+15% Max HP for self and Goblin allies.
Playing Tricks Icon Playing Tricks (Trait) by Miko the Marvelous token 0 Miko the Marvelous
Ally Goblins start dungeon with Playing Tricks (the first debuff on a Goblin hero will be reflected back to the attacker. Can't be stolen, copied or purged).
Synergies of Nature heroes (Element): Nature's Fury IconNature Heart IconOxidized SapSpirit of Nature IconNature-guardNature's Reclamation Icon
NubNub token 0 Chief NubNub can get following passive buffs when teamed up with other Heroes:

Nature Heroes get the following passive buffs:

Nature's Fury Icon Nature's Fury (Trait) by Rocky token 0 Rocky the Shiitake
Boosted CRIT Chance for self and Nature allies..
Nature Heart Icon Nature Heart (Trait) by Willow token 0 Willow Swift
+15% Max HP for self and Nature allies.
Oxidized Sap Oxidized Team (Trait) by Lily Blossom token 0 Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Spirit of Nature Icon Spirit of Nature (Trait) by Tsume token 0 Tsume
+15% ATK for self and Nature allies.
Nature-guard Nature Guard (Trait) by Julius token icon Julius
+15% DEF for self and Nature allies.
Nature's Reclamation Icon Nature's Reclamation (Special Attack) by Mire token 0 Mire
Ranged Spirit attack that drains 1 energy, steals all Buffs, and adds them to the caster. Adds 1 energy and increases DEF of all Spirit and Nature allies for 3 turns.
Synergies of Healer heroes (Class):
Other Synergies of Heroes: Adept Strikes IconCritical Energy IconCleansing Aura IconCloak of Fire IconEyes of the Beholder IconFiery Renewal IconFire Nova IconFrost-tipped Blades IconIcy Embrace IconIFF Targeting IconImmunize IconMaster Assassin IconNot Alone IconSanctified Spell Absorption IconSanctified Swamp IconShell Power IconShielding Soul IconSpellseeker Weapons IconSpread the Wealth IconTeam Energy Vault IconTeam Precision IconVenomous EmbraceShard of Darkness IconTempered Soul IconThe Calm Before Icon
NubNub token 0 Chief NubNub can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon Adept Strikes (Trait) by Serenity token 0 Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon Cleansing Aura (Trait) by Dagrund token Dagrund Blacksmoke,Kelpy Shells token 0 Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon Cloak of Fire (Trait) by Ember Sanguine token 0 Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon Eyes of the Beholder (Special Attack) by Iris token 0 Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon Fiery Renewal (Trait) by Ember Sanguine token 0 Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon Fire Nova (Special Attack) by Ignus Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon Frost-Tipped Blades (Trait) by Takumi token Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon Icy Embrace (Trait) by Icebloom token 0 Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon Immunize (Trait) by Mire token 0 Mire,Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon Master Assassin (Trait) by Black Diamond token 0 Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon Mend (Trait) by NubNub token 0 Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon Not Alone (Trait) by Alrakis Skullkeeper token 0 Alrakis Skullkeeper,Lumin the Radiant token 0 Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon Sanctified Spell Absorption (Trait) by Serenity token 0 Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon Sanctified Swamp (Trait) by Grettle token 0 Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon Shell Power (Trait) by Grondar token 0 Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon Shielding Soul (Trait) by Dagrund token Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon Spellseeker Weapons (Trait) by Serenity token 0 Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon Spread the Wealth (Trait) by Augustus the paladin token 0 Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon Shard of Darkness (Trait) by Craw token 0 Craw,Mire token 0 Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon Tempered Soul (Trait) by Alrakis Skullkeeper token 0 Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon The Calm Before (Special Attack) by Jin Lei token 0 Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Mystical IconFlying in the Face IconGoblin Hunter IconFlesh Shredder IconIncite Doom Icon
NubNub token 0 Chief NubNub can be countered by making use of the following traits and special attacks:

Slow Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Alrakis Skullkeeper token 0 Alrakis Skullkeeper
Balur token 0 Balur
Crucible token 0 Crucible
Ferno token 0 Ferno
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Iris token 0 Iris
Jin Lei token 0 Jin Lei
Kai Makani token 0 Kai Makani
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Zomm token Lord Zomm
Lumin the Radiant token 0 Lumin the Radiant
Marrow token 0 Marrow
Nitpick token 0 Nitpick
Niveous token 0 Niveous
Pontifex Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
Yan Luo token 0 Yan Luo
Zola token 0 Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon Flying in the Face (Trait) by Leonidus token 0 Leonidus
Cannot be Retaliated against.
Goblin Heroes are vulnerable to:

Goblin Hunter Icon Goblin's Exterminator (Trait) by Hagrim Felhorn token 0 Hagrim Felhorn
Takes 25% less damage from Goblin enemies and deals 2x damage to Goblin enemies. When this Hero kills a Goblin, gain Haste and increased ATK.
Slow Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Alrakis Skullkeeper token 0 Alrakis Skullkeeper
Balur token 0 Balur
Crucible token 0 Crucible
Ferno token 0 Ferno
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Iris token 0 Iris
Jin Lei token 0 Jin Lei
Kai Makani token 0 Kai Makani
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Zomm token Lord Zomm
Lumin the Radiant token 0 Lumin the Radiant
Marrow token 0 Marrow
Nitpick token 0 Nitpick
Niveous token 0 Niveous
Pontifex Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
Yan Luo token 0 Yan Luo
Zola token 0 Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon Flying in the Face (Trait) by Leonidus token 0 Leonidus
Cannot be Retaliated against.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon Flesh Shredder (Trait) by
Jabber token 0 Jabber Clenchjaw
Jibber token 0 Jibber Clenchjaw
Mangle jaw token Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon Incite Doom (Special Attack) by Emperor Zulkodd token 0 Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (2) Nubnub token 2War Chief NubNub tokenChief ShrubShrub token
Chief NubNub default skin
Chief NubNub

War Chief NubNub skin
War Chief NubNub

Chief ShrubShrub skin
Chief ShrubShrub

How to Use this Hero[]

Chief NubNub is one of the healers with a low token unlock and early token availability, making him a useful hero for new adventurers. For those who do not want to use Yasmin Bloom as their primary healer, Chief NubNub is a very strong alternative.

His abilities involve strengthening his entire party with positive status effects like increased attack, defense, or critical hit chances and focusing on playing an offensive role. His healing abilities are geared towards healing the entire party over several turns while attacking the enemy and triggering Team Mend, a passive ability that heals the entire party upon a critical hit. With his healing focused on healing damage spread out over many party members, he works best in a team without a traditional tank.

Skill Breakdown[]

Voodoo Chant aoe

Voodoo Chant heals the entire party slowly over time. In other words, it's a heal and forget spell so that Chief Nub Nub can use his available turns to cast other buffs or attack specific enemies. Voodoo chant also adds an increased chance to land a critical hit, which benefit other heroes that rely on landing critical hits (such as IGOROK's Polar MasterShadowblade's Plague Spreader or his own Team Mend passive ability.) Part of the heal is activated when cast, and then heals again at the end of the turn. This is utilized efficiently when multiple team members are injured, and that healing them should begin at around 50% life to get the full benefit of the heal. Beware that this status effect can be removed by an enemy's purging attack, and that by removing the status effect will end the heal prematurely.


Stout Team aoe

Stout Team provides an edge for heroes by increasing their survivability and damage output with an increased ATK and DEF. This is an essential skill in dealing with hard hitting enemies like bosses or other PvP matches. The increased defense helps Chief NubNub with healing duties by reducing the amount Voodoo Chant has to heal over time. It also speeds up the damage that your team can deal so that healing does not get drawn out. By spreading out the abilities between Voodoo Chant and Stout Team, you can keep your party from taking significant damage, and ultimately allowing Chief NubNub to strategically use these spells when necessary. In addition, the extra benefit of using Stout Team on Nature allies makes him a strong addition in an all Nature team.


Haste Ally provides a single ally an additional action following its normal action on the next turn. By strategically casting it on an ally, it gains an additional chance to unleash all of its devastating attacks on the opposing team. For example, Chief NubNub can cast Haste Ally on Squinch. When it is his turn, Squinch can cast Playing with Fire, which will attempt to inflict Burn status effects on the entire enemy team while buffing his team with the Pyromaniac buff. He can then follow up with either Cheap Shot for a quick kill, or use Burning Chop to reapply the burning effect on a different target. To increase the likelihood that the ally survives until its next turn, its Dodge chance is temporarily increased.

Synergy With Other Heroes[]

Chief Nub Nub's Stout Team increases its effectiveness by 2x with other Nature allies. If your team consists of other Nature based passives such as Willow Swift's Nature Heart (Health boosted by 15%), Tsume's Nature fury (increased attack by 15%), Rocky (increased CRIT by up to 20%) or Bovus (increased health), you can easily integrate him into a strong team. 

Chief Nub Nub is also classified as a Goblin, and so heroes like Cruel King Bramble, Squinch, and Zurk can all benefit from his Goblin passive Tribal Heart (increased health by up to 25%). Cruel King Bramble increases ATK, CRIT and SKILL with his Tribal Leader and Goblin Crusade passives, respectively. With an all goblin team, you as an adventurer will enjoy the positive experiences with passives crossing between each goblin within that team. 

Uses in PVP[]

Chief NubNub works well in a team composition of high health and defense teams. Using him in a team requires a mindset that your party members will outlive the others. The priority of hero selection should be heroes that can take a couple of hits. Bovus El Doro not only has a significant amount of life and defense, but his special also delays the entire enemies party by 1 turn, forcing them to use their special attacks one turn later. His Nature status will also benefit from an enhanced Stout Team. Including in this list is Cruel King Bramble. The Chief NubNub/Cruel King Bramble battery ensures that they will not be as easy to defeat due to passively increased health, attack and defense.

The benefit of using him is that Dazed effects do not affect the accuracy of his healing abilities. Therefore, Yokozuna or Lady Nimriel will most likely not be a problem for your team if you can still heal at the end of the turn. When raiding with Chief NubNub, be sure that you have a way to keep Chief NubNub from being killed or being locked out from using his attack. For example, an enemy team with IGOROK or Selwyn the Enduring will most likely Freeze your Chief NubNub. You will need heroes that can focus on taking him out first or else your healer will not keep your heroes alive. 

When using him to defend your dungeon, you will eventually find many teams using Fast heroes to neutralize either Chief NubNub's ability to heal or some of your other hard hitting heroes, leaving your team crippled in terms of damage output. You may want to adjust your composition to either increase the life total of Chief NubNub or put in Heroes like Yokozuna (increases your teams' defense and reduces enemies' accuracy simultaneously). You can also add in Willow Swift, as she will surely increase your team's survivabililty and will become an advantage should your enemies leave her unchecked. If you have Julius on your team, then his presence will certainly change the tide of your battles. With his increased damage output at full health, Chief NubNub can essentially keep him at full life for multiple turns.

Notes and Tips[]

  • Casting Haste Ally on someone will not immediately give that ally an attack before the end of the party's turn. Instead, it receives a second action on the next turn. If it was frozen, then its status effect and extra attack is lost. The ally does not gain energy between its two actions.

Gallery[]

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