Background: Enjoys long walks over the skulls of his crushed enemies.
Watch Taunting enemies before your eyes with Drakk's passive ability You Dare Challenge Me?! today, Boss! -- This Legendary Barbarian Warlord's Passive Abilities Buff Barbarians allies making them immune to Fear. Avoid death for 1 turn, and 15% Damage Reduction per stack of Rage. Enough to conquer any dungeon, Boss!
Damage Reduction (effect): The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative. Extra attacks (effect): The target or allies have the chance to do an extra basic attack. This can be a result of a buff (like Haste), or granted by a trait (like Valkin's Lead By Example). There are also a few rare runes that have a passive/4th stat (20% chance for an extra attack). An extra basic attack can trigger an Epic effect (with a few exceptions like Hog Wild). Note: There is no icon for this effect. It's used on this wiki page only. Rage (stacks) (buff): Rage modifies abilities of Barbarians (boosted damage, damage reduction and extra attacks). It stacks up to 5 times, and reset on each dungeon room. Revenge attacks (effect): If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops. Note: There is no icon for this effect. It's used on this wiki page only. Shielded (buff): The next attack dealt this target is reduced to zero. Damage over time effects remove the shield. The shield does not expire, but instead stays until a source of damage hits it. A Debuff from the attack will still take effect. Wounded (debuff): Does damage over time and cannot be healed.
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Drakk the Warlord can be countered by making use of the following traits and special attacks:
A Melee Physical attack with a guaranteed CRIT for [85% ATK] base damage that purges 1 buff, ignores armor; with a buff that increases Dodge. Upgrading increases the amount of Dodge gained and the damage output of the skill.
Ranged Physical attack with a guaranteed CRIT for [75% ATK] base damage and purges 1 buff, ignores Armor. Removes the first buff applied. Does not CRIT against opposing elements. Upgrading increases the damage output of the skill.