Epic parts 2 and 3 drop at Player Level 60, boss!
And remember: Epic parts cannot be quick looted.
Some Epics unlock a passive trait. Visit Epic Passive to learn more, boss!
Hero | Epic | Part 2 | Part 3 |
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Abigail the Brutal Fast Barbarian Rogue |
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Boosts: Defense/Max Health/Attack Effect: Chance to attack up to 3 enemies for 1.5x damage, Daze, and Burn. Status Effects: Dazed, Burned | |||
Agnon Construct Warrior |
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Boosts: Defense/Attack/Max Health Effect: Chance to attack up to 3 enemies for 1.3x damage, petrify the targets, and enter Graniteform. Status Effects: Stoned, Graniteform Epic Passive: Stone Etcher | |||
Alrakis Skullkeeper Legenday Dragon Caster |
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Boosts: Defense/Attack/Max Health Effect: Chance to deal 1.3x damage and lifesteals 20% of the damage dealt. Status Effects: Lifesteal Epic Passive: Epic Draconic Heirloom | |||
Archangel Emily Healer |
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Boosts: Attack/Defense/Skill Effect: Chance to deal 2.5x damage, gain 2 Energy and heal self. Status Effects: Energy Gain, Heal | |||
Archon Legenday Fast Spirit Warrior |
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Boosts: Attack/Defense/Max Health Effect: Chance to deal 2 Armor-Piercing Melee Physical attacks dealing 2x damage with 100% chance to Wound. If the enemy is killed, this attack is repeated on a random enemy. Status Effects: Wounded Epic Passive: Epic Combat Prowess | |||
Aria Legenday Assassin Rogue |
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Boosts: Attack/Dodge Chance/Max Health Effect: Chance to deal 2x damage to the target enemy, or 4x on a counter. Epic Passive: Epic Acrobatic Technique | |||
Augustus Warrior Healer |
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Boosts: Attack/Max Health/Crit Chance Effect: Chance to deal 2x damage, heal all allies, and purge all buffs on target enemy. Status Effects: Heal, Purge | |||
Black Diamond Fast Assassin Rogue |
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Boosts: Max Health/Defense/Attack Effect: Chance to deal 2x damage with a chance to buff team +50% CRIT Multiplier. Status Effects: Weak Spot | |||
Bovus El Doro Beast Warrior |
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Boosts: Defense/Attack/Skill Effect: Chance to attack up to 3 random enemies and Wound. Status Effects: Wounded | |||
Chief NubNub Slow Goblin Healer |
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Boosts: Defense/Attack/Max Health Effect: Chance to cleanse allies, attack for 1.5x damage, and +DEF buff to Goblin allies. Status Effects: DEF+ | |||
Cobressa Reptile Gorgon Healer |
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Boosts: Max Health/Attack/Defense Effect: Chance to do 2x damage and add 8 Venom to the target. Status Effects: Venom | |||
Craw Legenday Undead Healer |
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Boosts: Defense/Skill/Max Health Effect: Chance to attack for 3x damage, cleanse 1 debuff from all allies, and applies Foresight to all allies. Status Effects: Cleanse, Foresight Epic Passive: Epic Immortality Through Death | |||
Crucible Legenday Fast Construct Caster |
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Boosts: Attack/Max Health/Defense Effect: Chance to attack all enemies for 2x damage with a chance to apply Superheated and Doom on hit. Status Effects: Superheated, Doom Epic Passive: Epic Pressurized Team | |||
Cruel King Bramble Legenday Goblin Tank |
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Boosts: Attack/Max Health/Skill Effect: Chance to deals 2x damage, start or refresh a Goblin Dance Party after the attack + Epic Passive: Critical Goblin Stench which makes all Goblin allies attack a random enemy when Bramble lands a critical hit. Status Effects: Party Fever, Extra Attacks Epic Passive: Critical Goblin Stench | |||
Dagrund Blacksmoke Dwarf Healer |
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Boosts: Defense/Attack/Crit Chance Effect: Chance to deal 3x damage and Lifesteal for the team. Status Effects: Lifesteal | |||
Dhaegon Stonecrusher Legenday Fast Dwarf Warrior |
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Boosts: Attack/Max Health/Defense Effect: Chance to deal 1.3x Ranged Lightning damage to all enemies and Paralyze. Status Effects: Paralysis Epic Passive: Epic Forgotten Might | |||
Drakk the Warlord Legenday Barbarian Warrior |
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Boosts: Defense/Max Health/Attack Effect: Chance to deal 1.3x damage and Lifesteal for all allies a percentage of damage dealt. Status Effects: Lifesteal Epic Passive: Epic Unbridled Rage | |||
Ekko Spirit Rogue |
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Boosts: Defense/Max Health/Skill Effect: Chance to do a Ranged Lightning attack for 2x damage, Shock, and steal 2 Energy from the target. Status Effects: Shocked, Energy Gain, Energy Loss | |||
Ella Ametryst Demon Rogue |
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Boosts: Defense/Max Health/Skill Effect: Chance to Charm the target, who attacks all other enemies, then does a Melee Physical attack for 2x damage. Status Effects: Dazed | |||
Emperor Zulkodd Legenday Demon Warrior |
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Boosts: Defense/Attack/Max Health Effect: Chance to do a Melee Physical attack for 2x damage with 100% chance to Wound, reduces the highest health enemy to 50% of their current health. Status Effects: Wounded Epic Passive: Epic Scourge Hide III | |||
Ferno Dragon Caster |
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Boosts: Defense/Attack/Skill Effect: Chance to do a Ranged Nature for 3x damage and inflict Wildfire Burn. If the target was killed, inflicts Wildfire Burn on all enemies. Status Effects: Wildfire | |||
Grog-Gnog Legenday Ogre Beast Warrior |
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Boosts: Skill/Defense/Max Health Effect: Chance to attack 3 more random enemies. | |||
Grondar Legenday Slow Reptile Tank |
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Boosts: Max Health/Defense/Attack Effect: Chance to attack up to 3 enemies for 2x damage and heal the lowest health ally. Status Effects: Heal Epic Passive: Epic Divine Intervention | |||
Hansuke Undying Undead Honorbound Warrior |
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Boosts: Max Health/Attack/Crit Chance Effect: Chance to deal 3x damage and buff team +DEF. Status Effects: DEF+ | |||
High King Valkin Legenday Dwarf Warrior |
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Boosts: Max Health/Defense/Attack Effect: Chance to do an attack for 2x damage, and add Haste to self and all other Dwarf allies + Epic Passive: Epic Lead By Example. Status Effects: Haste Epic Passive: Epic Lead By Example | |||
Hopper Fast Monster Rogue |
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Boosts: Defense/Attack/Max Health Effect: Chance to gain Dark Shroud for 1 turn, do 3 attacks on target enemy and Fear remaining enemies on a killing blow. Status Effects: Shrouded, Feared | |||
Icebloom Arcane Caster |
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Boosts: Max Health/Attack/Defense Effect: Chance to deal 3x damage and gain Invincibility for 1 round. Status Effects: Invincibility | |||
IGOROK Legenday Monster Tank |
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Boosts: Defense/Skill/Crit Chance Effect: Chance to deal 2x damage with 90% splash damage and adds Freezing Skin for Water allies + Epic Passive: Epic Shatter Team. Status Effects: Freezing Skin Epic Passive: Epic Shatter Team | |||
Jabber Clenchjaw Beast Warrior |
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Boosts: Defense/Max Health/Attack Effect: Chance to do 3 attacks, each dealing 1.5x damage on all enemies, that Fears on hit. Status Effects: Feared | |||
Jin Lei Legenday Slow Honorbound Caster |
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Boosts: Attack/Defense/Max Health Effect: Chance to deal 3x damage on target and applies Shocked to all enemies. Status Effects: Shocked Epic Passive: Epic Veil of Voltage | |||
Jumbeaux Legenday Slow Plant Ogre Tank |
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Boosts: Defense/Attack/Skill Effect: Chance to deal 3x damage on target and applies Swamped to all enemies. Status Effects: Swamped Status Epic Passive: Epic Rapid Regrowth | |||
Kelpy Shells Fast Plant Healer |
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Boosts: Skill/Max Health/Attack Effect: Chance to deal 3x damage, grow allied Plants, and add Backsplash to all enemies. Status Effects: Back Splashed | |||
King Yorick Undead Rogue |
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Boosts: Attack/Max Health/Crit Chance Effect: Chance to deal 3x damage and heal Undead allies. Status Effects: Heal | |||
Kobal the Pestilent Arcane Caster |
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Boosts: Defense/Max Health/Crit Chance Effect: Chance to do 5 attacks on target enemy. | |||
Lady Nimriel Elf Rogue |
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Boosts: Defense/Max Health/Skill Effect: Chance to attack target and Burning enemies for 2x damage, dealing +10% damage for each debuff on enemies hit. Status Effects: Boosted Damage | |||
Life Reaper Brom Slow Undead Warrior |
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Boosts: Attack/Max Health/Crit Chance Effect: Chance to deal Unhealable 3x damage and Haunt on hit. | |||
Lily Blossom Legenday Plant Caster |
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Boosts: Skill/Attack/Max Health Effect: Chance to do a Ranged Spirit attack on target enemy for 3x damage that triggers Growth on all allies and then turns all Nature into Plants until end of dungeon. It also heals all allies for a percentage of damage dealt. | |||
Lord Zomm Legenday Slow Undead Caster |
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Boosts: Defense/Attack/Crit Chance Effect: Chance to buff self and allied Undead +Max HP by 20%, deal 2x damage and Disease all enemies. Unlocks Epic From the Grave. Status Effects: Diseased, Max HP Boost Epic Passive: Epic From the Grave | |||
Lupina Fast Beast Rogue |
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Boosts: Defense/Max Health/Skill Effect: Chance to deal 2x damage, have all other Beasts on team attack a random enemy, and Fears enemy team if an enemy was killed. Status Effects: Extra Attacks, Feared | |||
Malice Demon Warrior |
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Boosts: Skill/Defense/Max Health Effect: Chance to do 3x damage and steal all target's buffs on a killing blow. Status Effects: Buff Steal Epic Passive: Abandon All Hope | |||
Masuta Kira Fast Assassin Rogue |
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Boosts: Defense/Max Health/Skill Effect: Chance to deal 2x damage and inflict Nerve Damage. Status Effects: Nerve Damage | |||
Miko the Marvelous Legenday Fast Goblin Rogue |
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Boosts: Attack/Skill/Max Health Effect: Chance to attack up to 2 enemies with splash damage, replaces self with a duplicate of the target for 3 rounds. This effect applies to Heroes, not cloens or decoys. Status Effects: Cloned Hero, Splash Damage Epic Passive: Epic Playing Tricks | |||
Mire Legenday Fast Spirit Healer |
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Boosts: Skill/Max Health/Defense Effect: Chance to do 3x damage, add Foresight, +1 Energy, and cleanse 1 debuff from all allies. Status Effects: Cleanse, Energy Gain, Foresight | |||
Nitpick Demon Caster |
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Boosts: Defense/Max Health/Crit Chance Effect: Chance to do a Ranged Fire attack for 3x damage, Burn, and grant team Pyromania. Status Effects: Burned, Pyromaniac | |||
Niveous Legenday Dragon Caster |
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Boosts: Attack/Skill/Max Health Effect: Chance to do two basic Ranged Chaos attacks on the target and a random enemy. Attacks apply Chaos Burn. If an enemy is killed, Chaos Burn is applied to all remaining enemies. Status Effects: Chaosfire (Chaos Burn), Chaos Damage Epic Passive: Epic Frostborn | |||
Pignius Maximus Demon Beast Tank |
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Boosts: Defense/Max Health/Attack Effect: Chance to deal 3x damage and Burn the target. Allies gain Bestial Rage, increasing ATK, DEF, and CRIT. Status Effects: Burned, Bestial Rage | |||
Pontifex Mortis Legenday Arcane Caster |
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Boosts: Defense/Attack/Max Health Effect: Chance to deal 2x Lightning damage to all enemies, bonus damage vs. Armored targets, Diseases and marks all enemies with Grave Digger for 3 turns. Status Effects: Grave Digger Epic Passive: Epic Arcane Assault | |||
Reyla the Lightbringer Legenday Elf Warrior |
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Boosts: Attack/Max Health/Defense Effect: Chance to deal 3x damage, Light and Elf allies gain a stack of Command. All Light and Elf allies then attack the same target. Status Effects: Extra Attacks, Command | |||
Rogar Stonecrusher Dwarf Warrior |
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Boosts: Attack/Max Health/Crit Chance Effect: Chance to deal 3x damage and Daze on hit. Status Effects: Dazed | |||
Samurai Takumi Honorbound Warrior |
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Boosts: Attack/Defense/Skill Effect: Chance to purge all buffs on target and do a Shield-Piercing attack for 2x damage with a chance to Freeze. Status Effects: Purge, Frozen | |||
Selwyn the Enduring Arcane Caster |
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Boosts: Skill/Defense/Max Health Effect: Chance to deal 3x damage, inflicting Frostbite, then enters Ice Block. Status Effects: Ice Block, Frostbitten | |||
Serenity Legenday Fast Assassin Rogue |
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Boosts: Attack/Max Health/Defense Effect: Chance to deal 3x damage and transfer all debuffs to the enemy. Status Effects: Debuff Transfer Epic Passive: Epic Spell Absorption | |||
Shade Legenday Fast Spirit Caster |
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Boosts: Attack/Max Health/Crit Chance Effect: Chance to do 2x damage, Fear, and grant self and Dark allies Dark Shroud. Status Effects: Shrouded | |||
Shadowblade Fast Assassin Rogue |
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Boosts: Max Health/Attack/Defense Effect: Chance to do a Critical attack for 1.25x damage and additional Diseasing attacks on each killing blow. Status Effects: Extra Attacks | |||
Solaris Legenday Beast Healer |
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Boosts: Defense/Attack/Crit Effect: Ranged Shield-piercing attack on target enemy for 2x damage, generates 20%. Deals 4x damage and generates 40% Fury with a Retailiation attack (by Pack Tactics; Fury charges her 3rd Special Attack) Status Effects: Shield-piercing Epic Passive: Epic Fiery Soul | |||
Squinch Goblin Warrior |
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Boosts: Defense/Max Health/Crit Chance Effect: Chance to do 3 attacks on the target and apply up to 3 random debuffs. Status Effects: ??random debuffs?? | |||
Stone Fist Slow Construct Tank |
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Boosts: Attack/Defense/Crit Chance Effect: Chance to deal 2x damage, splash damage, and purge 1 buff on all enemies. Status Effects: Purge | |||
Sybil Legenday Fast Reptile Rogue |
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Boosts: Defense/Attack/Max Health Effect: Chance to deal 3x damage and shifts to the target's element. Cleanses all debuffs and gains Chroma Fortify. Status Effects: Cleanse, ??chroma fortify?? Epic Passive: Epic Double Tap | |||
The Furnace Legenday Construct Tank |
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Boosts: Defense/Max Health/Skill Effect: Chance to attack all enemies for 2x damage with a chance to apply a random burn (Burned, Wildfire, Demonfire, Soulfire) on all enemies and Wound the target. Deals additional damage based on Pressure. Status Effects: Wounded, Burned, Wildfire, Demonfire, Soulfire Burned | |||
Therand Fiddlestrom Dwarf Caster |
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Boosts: Attack/Crit Chance/Defense Effect: Chance to deal 2x damage, splash damage, and Wounds all enemies that are hit. Status Effects: Wounded, Splash Damage | |||
Torchy Fast Beast Rogue |
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Boosts: Defense/Max Health/Crit Chance Effect: Chance to deal 1.3x Ranged Physical damage on all enemies with a chance to Burn. Status Effects: Burned | |||
Tsume Demon Warrior |
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Boosts: Defense/Max Health/Crit Chance Effect: Sets HP to 15%, then attacks target enemy and Lifesteals 100% of the damage dealt. Health is returned if missed. | |||
Viperia Reptile Gorgon Rogue |
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Boosts: Defense/Attack/Max Health Effect: Chance to do 2x damage, add 4 Venom to the target, and all Reptile allies attack the same enemy. Status Effects: Venom, Extra Attacks | |||
Willow Swift Fast Elf Rogue |
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Boosts: Max Health/Defense/Skill Effect: Chance to do 2 attacks each dealing 2x damage on target enemy. | |||
Yan Luo Legenday Slow Honorbound Caster |
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Boosts: Attack/Defense/Max Health Effect: Chance to swap health percentages with the target if they're higher health, deal 3x damage, and Silence. Status Effects: Silenced, ??health swap??, Various Debuffs Epic Passive: Epic Immortal Bond | |||
Yasmin Bloom Healer |
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Boosts: Defense/Attack/Max Health Effect: Chance to cleanse 1 debuff from all allies, deal 2x damage, and apply Cleansing Regeneration. Status Effects: Cleansing Regeneration | |||
Zola Gorgon Reptile Caster |
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Boosts: Attack/Defense/Max Health Effect: Chance to do 2x damage and Stone the targeted enemy, then gains Invincibility. Status Effects: Stoned, Invincibility |
Variants: Sometimes the required Materials to level up the hero's Epic differ slightly. Therefore heroes are grouped into variants (also known as upgrading paths or recipes).
Fire, variant 1
- Abigail the Brutal's Axe of Tor (Defense,Max Health,Attack)
- Chance to attack up to 3 enemies for 1.5x damage, Daze, and Burn.
- Archon's Molten Sword (Attack,Defense,Max Health)
- Chance to deal 2 Armor-Piercing Melee Physical attacks dealing 2x damage with 100% chance to Wound. If the enemy is killed, this attack is repeated on a random enemy.
- Cobressa's Baleful Armor (Max Health,Attack,Defense)
- Chance to do 2x damage and add 8 Venom to the target.
- Emperor Zulkodd's Claws of Madness (Defense,Attack,Max Health)
- Chance to do a Melee Physical attack for 2x damage with 100% chance to Wound, reduces the highest health enemy to 50% of their current health.
- Lady Nimriel's Wingsong (Defense,Max Health,Skill)
- Chance to attack target and Burning enemies for 2x damage, dealing +10% damage for each debuff on enemies hit.
- Lupina's Doompelt (Defense,Max Health,Skill)
- Chance to deal 2x damage, have all other Beasts on team attack a random enemy, and Fears enemy team if an enemy was killed.
- Nitpick's Armageddon Armor (Defense,Max Health,Crit Chance)
- Chance to do a Ranged Fire attack for 3x damage, Burn, and grant team Pyromania.
- Rogar Stonecrusher's Stonecrusher (Attack,Max Health,Crit Chance)
- Chance to deal 3x damage and Daze on hit.
- Squinch's Steel Crusha (Defense,Max Health,Crit Chance)
- Chance to do 3 attacks on the target and apply up to 3 random debuffs.
- Torchy's Fireflight (Defense,Max Health,Crit Chance)
- Chance to deal 1.3x Ranged Physical damage on all enemies with a chance to Burn.
Unknown (placeholder)
- Crucible's Pyre Heart (Attack,Max Health,Defense)
- Chance to attack all enemies for 2x damage with a chance to apply Superheated and Doom on hit.
- Pignius Maximus's Blood & Boar (Defense,Max Health,Attack)
- Chance to deal 3x damage and Burn the target. Allies gain Bestial Rage, increasing ATK, DEF, and CRIT.
- Solaris's Phoenix Fire (Defense,Attack,Crit)
- Ranged Shield-piercing attack on target enemy for 2x damage, generates 20%. Deals 4x damage and generates 40% Fury with a Retailiation attack (by Pack Tactics; Fury charges her 3rd Special Attack)
- The Furnace's Pressure Cooker 2.0 (Defense,Max Health,Skill)
- Chance to attack all enemies for 2x damage with a chance to apply a random burn (Burned, Wildfire, Demonfire, Soulfire) on all enemies and Wound the target. Deals additional damage based on Pressure.
Variants: Sometimes the required Materials to level up the hero's Epic differ slightly. Therefore heroes are grouped into variants (also known as upgrading paths or recipes).
Nature, variant 1
- Hansuke Undying's Dragon Tongue (Max Health,Attack,Crit Chance)
- Chance to deal 3x damage and buff team +DEF.
- Jabber Clenchjaw's Claws of the Lycan (Defense,Max Health,Attack)
- Chance to do 3 attacks, each dealing 1.5x damage on all enemies, that Fears on hit.
- Lily Blossom's Force of Nature (Skill,Attack,Max Health)
- Chance to do a Ranged Spirit attack on target enemy for 3x damage that triggers Growth on all allies and then turns all Nature into Plants until end of dungeon. It also heals all allies for a percentage of damage dealt.
- Willow Swift's Swiftwind (Max Health,Defense,Skill)
- Chance to do 2 attacks each dealing 2x damage on target enemy.
Nature, variant 2
- Bovus El Doro's El Matador (Defense,Attack,Skill)
- Chance to attack up to 3 random enemies and Wound.
- Chief NubNub's Chief Of Staff (Defense,Attack,Max Health)
- Chance to cleanse allies, attack for 1.5x damage, and +DEF buff to Goblin allies.
- Tsume's Howling Saber (Defense,Max Health,Crit Chance)
- Sets HP to 15%, then attacks target enemy and Lifesteals 100% of the damage dealt. Health is returned if missed.
Nature, variant 3
- Cruel King Bramble's The Main Clubba (Attack,Max Health,Skill)
- Chance to deals 2x damage, start or refresh a Goblin Dance Party after the attack + Epic Passive: Critical Goblin Stench which makes all Goblin allies attack a random enemy when Bramble lands a critical hit.
Unknown (placeholder)
- Drakk the Warlord's Bloodthirster (Defense,Max Health,Attack)
- Chance to deal 1.3x damage and Lifesteal for all allies a percentage of damage dealt.
- Ferno's Dragonlord's Mantle (Defense,Attack,Skill)
- Chance to do a Ranged Nature for 3x damage and inflict Wildfire Burn. If the target was killed, inflicts Wildfire Burn on all enemies.
- Jumbeaux's The Racket (Defense,Attack,Skill)
- Chance to deal 3x damage on target and applies Swamped to all enemies.
- Mire's Bog Torch (Skill,Max Health,Defense)
- Chance to do 3x damage, add Foresight, +1 Energy, and cleanse 1 debuff from all allies.
- Serenity's Spell Eaters (Attack,Max Health,Defense)
- Chance to deal 3x damage and transfer all debuffs to the enemy.
- Sybil's Chroma Bow (Defense,Attack,Max Health)
- Chance to deal 3x damage and shifts to the target's element. Cleanses all debuffs and gains Chroma Fortify.
- Viperia's Reptile Robes (Defense,Attack,Max Health)
- Chance to do 2x damage, add 4 Venom to the target, and all Reptile allies attack the same enemy.
Variants: Sometimes the required Materials to level up the hero's Epic differ slightly. Therefore heroes are grouped into variants (also known as upgrading paths or recipes).
Unknown (placeholder)
- Kelpy Shells's The Magic Conch (Skill,Max Health,Attack)
- Chance to deal 3x damage, grow allied Plants, and add Backsplash to all enemies.
- Miko the Marvelous's Jester's Trick Stick (Attack,Skill,Max Health)
- Chance to attack up to 2 enemies with splash damage, replaces self with a duplicate of the target for 3 rounds. This effect applies to Heroes, not cloens or decoys.
- Niveous's Frozen Staff (Attack,Skill,Max Health)
- Chance to do two basic Ranged Chaos attacks on the target and a random enemy. Attacks apply Chaos Burn. If an enemy is killed, Chaos Burn is applied to all remaining enemies.
- Zola's Raiment of Sight (Attack,Defense,Max Health)
- Chance to do 2x damage and Stone the targeted enemy, then gains Invincibility.
Water, variant 1
- High King Valkin's Hugin and Munin (Max Health,Defense,Attack)
- Chance to do an attack for 2x damage, and add Haste to self and all other Dwarf allies + Epic Passive: Epic Lead By Example.
- Icebloom's Maelstrom (Max Health,Attack,Defense)
- Chance to deal 3x damage and gain Invincibility for 1 round.
- IGOROK's Fists of Fury (Defense,Skill,Crit Chance)
- Chance to deal 2x damage with 90% splash damage and adds Freezing Skin for Water allies + Epic Passive: Epic Shatter Team.
- Yasmin Bloom's Seraph's Aid (Defense,Attack,Max Health)
- Chance to cleanse 1 debuff from all allies, deal 2x damage, and apply Cleansing Regeneration.
Water, variant 2
- King Yorick's Blade of Bones (Attack,Max Health,Crit Chance)
- Chance to deal 3x damage and heal Undead allies.
Water, variant 3
- Stone Fist's Sapphire Gauntlets (Attack,Defense,Crit Chance)
- Chance to deal 2x damage, splash damage, and purge 1 buff on all enemies.
Water, variant 4
- Grog-Gnog's Gift of the Avalanche (Skill,Defense,Max Health)
- Chance to attack 3 more random enemies.
- Samurai Takumi's Kori Katana (Attack,Defense,Skill)
- Chance to purge all buffs on target and do a Shield-Piercing attack for 2x damage with a chance to Freeze.
- Selwyn the Enduring's Wand of the Winds (Skill,Defense,Max Health)
- Chance to deal 3x damage, inflicting Frostbite, then enters Ice Block.
- Therand Fiddlestrom's Doomsday Grenade (Attack,Crit Chance,Defense)
- Chance to deal 2x damage, splash damage, and Wounds all enemies that are hit.
Variants: Sometimes the required Materials to level up the hero's Epic differ slightly. Therefore heroes are grouped into variants (also known as upgrading paths or recipes).
Light, variant 1
- Archangel Emily's Angelic Blade (Attack,Defense,Skill)
- Chance to deal 2.5x damage, gain 2 Energy and heal self.
- Aria's Staff of the Wind (Attack,Dodge Chance,Max Health)
- Chance to deal 2x damage to the target enemy, or 4x on a counter.
- Augustus's Sunbringer (Attack,Max Health,Crit Chance)
- Chance to deal 2x damage, heal all allies, and purge all buffs on target enemy.
- Black Diamond's Crusader Blade (Max Health,Defense,Attack)
- Chance to deal 2x damage with a chance to buff team +50% CRIT Multiplier.
- Ekko's Ghost Dynamo (Defense,Max Health,Skill)
- Chance to do a Ranged Lightning attack for 2x damage, Shock, and steal 2 Energy from the target.
- Jin Lei's Arc Khakkhara (Attack,Defense,Max Health)
- Chance to deal 3x damage on target and applies Shocked to all enemies.
- Masuta Kira's Master Sai (Defense,Max Health,Skill)
- Chance to deal 2x damage and inflict Nerve Damage.
Unknown (placeholder)
- Dhaegon Stonecrusher's Ragnarok (Attack,Max Health,Defense)
- Chance to deal 1.3x Ranged Lightning damage to all enemies and Paralyze.
- Grondar's Ancient Gauntlet (Max Health,Defense,Attack)
- Chance to attack up to 3 enemies for 2x damage and heal the lowest health ally.
- Reyla the Lightbringer's Sol Caller (Attack,Max Health,Defense)
- Chance to deal 3x damage, Light and Elf allies gain a stack of Command. All Light and Elf allies then attack the same target.
Variants: Sometimes the required Materials to level up the hero's Epic differ slightly. Therefore heroes are grouped into variants (also known as upgrading paths or recipes).
Dark, variant 1
- Agnon's Granite Harbinger (Defense,Attack,Max Health)
- Chance to attack up to 3 enemies for 1.3x damage, petrify the targets, and enter Graniteform.
- Ella Ametryst's Skullduggery (Defense,Max Health,Skill)
- Chance to Charm the target, who attacks all other enemies, then does a Melee Physical attack for 2x damage.
- Hopper's Horror Shroud (Defense,Attack,Max Health)
- Chance to gain Dark Shroud for 1 turn, do 3 attacks on target enemy and Fear remaining enemies on a killing blow.
- Kobal the Pestilent's Darkheart Wand (Defense,Max Health,Crit Chance)
- Chance to do 5 attacks on target enemy.
- Life Reaper Brom's Elder Scythe (Attack,Max Health,Crit Chance)
- Chance to deal Unhealable 3x damage and Haunt on hit.
- Lord Zomm's Staff of Horrors (Defense,Attack,Crit Chance)
- Chance to buff self and allied Undead +Max HP by 20%, deal 2x damage and Disease all enemies. Unlocks Epic From the Grave.
- Shade's Nightweaver (Attack,Max Health,Crit Chance)
- Chance to do 2x damage, Fear, and grant self and Dark allies Dark Shroud.
- Shadowblade's Duskblade (Max Health,Attack,Defense)
- Chance to do a Critical attack for 1.25x damage and additional Diseasing attacks on each killing blow.
Dark, variant 2
- Dagrund Blacksmoke's Veth's Mace (Defense,Attack,Crit Chance)
- Chance to deal 3x damage and Lifesteal for the team.
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- Alrakis Skullkeeper's Staff of the Harbinger (Defense,Attack,Max Health)
- Chance to deal 1.3x damage and lifesteals 20% of the damage dealt.
- Craw's Soulthresher (Defense,Skill,Max Health)
- Chance to attack for 3x damage, cleanse 1 debuff from all allies, and applies Foresight to all allies.
- Malice's Terminus (Skill,Defense,Max Health)
- Chance to do 3x damage and steal all target's buffs on a killing blow.
- Pontifex Mortis's Skull of Unlimited Power (Defense,Attack,Max Health)
- Chance to deal 2x Lightning damage to all enemies, bonus damage vs. Armored targets, Diseases and marks all enemies with Grave Digger for 3 turns.
- Yan Luo's Scorn (Attack,Defense,Max Health)
- Chance to swap health percentages with the target if they're higher health, deal 3x damage, and Silence.