Unlocked |
Background Cursed to eternal unlife, Hansuke roams the world protecting the weak in death as he did in life. |
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Abilities & Traits & | |
Attack Speed | Normal |
Attack Range | Melee |
Damage | Physical |
Epic | Dragon Tongue |
Buddy Synergy | None |
Combat Style | |
The Undying Hansuke loves sticking it to tanks. Once you ascend him, that is. | |
Damage | (7/9) |
Toughness | (7/9) |
Team Support | (2/9) |
Crowd Control | (4/9) |
Synergy | (3/9) |
See Hero Rating for more details about this. |
Statistics | Total | Bonus1 | Traits2 | Epic | Base |
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Attack (ATK) | +176% | +115% | - | +20% | 1315 |
Defense (DEF) | +130% | +115% | - | - | 1307 |
Skill (SKL) | +130% | +115% | - | - | 1037 |
Max Health (HP) | +199% | +115% | - | +30% | 4793 |
Crit Chance (CRIT) | 44% | +29% | - | +10% | 5% |
Crit Multiplier | 200% | - | - | - | 200% |
Dodge Chance | 0% | - | - | - | 0% |
Damage Penetration | 0% | - | - | - | 0% |
Damage Reduction | 0% | - | - | - | 0% |
Chaos Damage Reduction | 0% | - | - | - | 0% |
1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None
Abilities (Active) | Traits (Passive) | ||
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Slash | Honorbound | ||
Iaijutsu Strike | Kenjutsu III | ||
Blade Fury | Master of Combat | ||
Wrath of the Fallen | Soulless Scourge | ||
Relentless Horde | |||
Undead Avenger |
First Ascension |
Second Ascension |
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Abilities & Traits |
Abilities & Traits |
Required Hero Stars and Evos | |
Evo Cost Index: 3320 |
Evo Cost Index: 5680 |
Epic Hansuke Undying |
Effect: Chance to deal 3x damage and buff team +DEF.
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Epic | Part 2 | Part 3 |
Dragon Tongue | Phantom Blade | Dragon Eye |
If you have Hansuke Undying at level 50 or higher and fully ascended, you can make this hero Epic. Doing this raises it's Max Health/Attack/Crit Chance by a set percentage, as well as adding a special effect to it's Basic Attack. | ||
Check Epic Heroes for more information. |
Hansuke Undying tokens: Daily Quests Treasure Room Heroic Summon |
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There are no Dungeons in which Hansuke Undying tokens are available. |
Rune Slots: (standard) | ||||||||||
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Abilities & Traits: & | |||||||||||
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Slash
Iaijutsu Strike
Blade Fury
Wrath of the Fallen
Honorbound
Kenjutsu (I/II/III)
Master of Combat
Soulless Scourge
Relentless Horde
Undead Avenger
Frozen Focus
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Buffs & Debuffs: |
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Armor-Piercing - effect (Damage/Damage Reduction) Armor-Piercing attacks ignore the target enemy's Armor. buff extendedDamage Reduction - effect (Damage/Damage Reduction) The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative. Disease Immune - immunity (Status Effect) Can't be Diseased. Extra Attacks - effect (Attack/Damage) The target or allies have the chance to do an extra basic attack. This can be a result of a buff (like Haste), or granted by a trait (like Valkin's Lead By Example). There are also a few rare runes that have a passive/4th stat (20% chance for an extra attack). An extra basic attack can trigger an Epic effect (with a few exceptions like Hog Wild). Note: There is no icon for this effect. It's used on this wiki page only. Feared - debuff (Damage) Target takes increased damage and each hit dealt to the target has a chance to make the target flee when on 20% HP and below. Lifesteal - effect (Health) Target heals, or recovers HP, for a % of the damage dealt during an attack. Parry - effect (Defense/Status Effect) The attack is parred, the target takes no damage, and the attack's debuffs are ignored. Poison Immune - immunity (Status Effect) Can't be Poisoned. (See also Venom Immune.) Purge - effect (Status Effect) This effect instantly removes 1+ buffs from the target. Revenge Attacks - effect (Attack) If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops. Undodgeable - effect (Dodge/Attack) All or specific attacks of this hero cannot be dodged. The attack always hits the target. Venom Immune - immunity (Status Effect) Venom can't be applied to this hero. (See also Poision Immune.) Wound Immune - immunity (Status Effect) Immune to Wounded debuff. Wounded - debuff (Damage over Time/Health) Target cannot heal and takes damage each turn for 3 turns.
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Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs' |
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Ascensions: (3320) = + & (5680) = + | |||||
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First Ascension | Second Ascension | ||||
Bushido Evo | 2x | Infinity Evo | 2x | ||
Fire Evo | 5x | Mind's Eye Evo | 4x | ||
Nature Evo Monarch | 18x | Nature Evo Monarch | 32x | ||
Nature Evo | 45x | Water Evo | 40x | ||
Blade Fury (Special Attack/5 Turns) | Wrath of the Fallen (Special Attack/5 Turns) | ||||
Kenjutsu ii (Trait/Passive) | Kenjutsu iii (Trait/Passive) | ||||
Relentless Horde (Trait/Passive) | Undead Avenger (Trait/Passive) |
Synergies of Undead/Honorbound heroes (Family): |
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Hansuke Undying can get following passive buffs when teamed up with other Heroes:
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Hansuke Undying can get following passive buffs when teamed up with other Heroes:
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Synergies of Nature heroes (Element): |
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Hansuke Undying can get following passive buffs when teamed up with other Heroes:
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Synergies of Warrior heroes (Class): |
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Hansuke Undying can get following passive buffs when teamed up with other Heroes:
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Other Synergies of Heroes: |
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Hansuke Undying can get following passive buffs when teamed up with other Heroes:
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Counters: |
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Hansuke Undying can be countered by making use of the following traits and special attacks:
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Skins: (2) |
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Ultimate Skin |
Notes and Tips[]
Hansuke Undying Protector of Allies, is the 54th Hero. He arrived on 2016-04-01.
Hero Changes / Revamp[]
As of 2017-10-25 (Halloween event) Hansuke got reworked and majorly buffed. All of his stats got buffed, gained a bonus to ATK, DEF, HP and SKILL. The following Abilities and Traits have changed:
- Kenjutsu ability now goes to Kenjutsu III (25%) at his final ascension instead of just Kenjutsu II. In addition, if Hansuke Undying parries an attack this way, he takes 0 damage, and he will do a counterattack.
- He also now gains Relentless Horde which allows undead allies to do an attack on a random enemy after landing a killing blow.
- In addition to that he also now gained Undead Avenger at his final ascension. What this does is gives him a boost to ATK every time an allied hero dies and revenge attack the killer he will do do 2 attack if the ally killed is Undead.
- These two passive makes him a must have in any Undead team rather than on his own, giving a lot of offensive power on top of having a bit of tankiness thanks to his Master of Combat.
- He lost his Honor Guard and Undying Loyalty sadly. Like all other Undeads he gets 25% lifesteal now. His abilities got changed too:
- Iaijutsu Strike an armor piercing single target attack that wounds (debuff Wounded, prevents healing and does damage over time), as well as purge any active Taunt effect.
- Blade Fury: 3 melee attacks on a single target with 20% of extra attack and 50% to wound on crits.
- Wrath of the Fallen buff all the team's attack (47% 1st rank ) and attack an enemy if target is killed all other heroes are Feared.
Make sure to add him to your team. You won't regret it. And eat those brains ( Taste for Brains)!
Honorbound[]
On 2018-06-20 the Hero Update Honorbound Hero Reworks was released. Hansuke Undying joined the new Honorbound Family. He, Pignius Maximus, Phemus, Kozar Bonebreaker and Grog-Gnog are the few heroes that have two Families.