Undead Legendary Magical Slow★★★☆☆☆
30% vs Light units
I wonder what it will be...
Check Epic Heroes for more information.
|Lord Zomm tokens: Events Portal Event|
There are no Dungeons in which Lord Zomm tokens are available.
|Abilities & Traits: &|
|Swing||Basic Attack||None||A basic Melee Physical attack doing [32% ATK] base damage. Upgrading increases base damage to [49.5% ATK].|
|From the Grave||Special Attack||6 Turns||Melee Physical attack dealing [60% ATK] base damage and exhausting 3 energy from a single target. Skills currently on cooldown are delayed by an additional 3 turns. Upgrading increases damage output to [86% ATK].|
|Septic Claw||Special Attack||4 Turns|| I: Melee Disease attack for [67% ATK] base damage, with a chance of inflicting Disease on the target.|
II: In addition, there is also a 30% chance upon hitting the target that Disease could spread to the entire party.
|Taste for Brains||Special Attack||5 Turns||Ranged Spirit attack for [91% ATK] base damage to a single target, heals self and allied Undead [15+1%/level] of maximum health upon killing blow and removes the corpse. Upgrading increases damage dealt to [100% ATK] and an increase in health gained. A corpse can be selected as a target to be consumed. In this case, no damage will be done.|
|Soulless Scourge||Trait||Passive||Immune to Poison, Venom, Wound, and Disease. Lifesteals 25% of all damage dealt.|
|Welcomed Fever||Trait||Passive||Instead of inflicted with the penalties from Disease, this hero is empowered with increased ATK, CRIT and additional healing when inflicted with Disease.|
|Lethargy||Trait||Passive|| I: 50% chance to inflict Slowed status effect when dealing damage to a Diseased target.|
II: 75% chance to inflict Slowed status effect when dealing damage to a Diseased target.
III: 100% chance to inflict Slowed status effect when dealing damage to a Diseased target.
|Undead Heart||Trait||Passive|| I: Increases health by 15% for all Undead allies.|
II: Increases health by 20% for all Undead allies.
III: Increases health by 25% for all Undead allies.
|Slow||Trait||Passive||Attacks last. Heroes sharing the same speed trait go in order of positioning. Slow is the opposing trait of Fast. Slow heroes have a +25% attack and +25% health buff, and a 25% chance to retaliate to any physical attack with a basic attack.|
|Feeding on the Living||Trait||Passive||Undead team members heal 10% of damage inflicted vs non-Undead enemies.|
|Ascension: = + & = +|
|First Ascension||Second Ascension|
|Fire Evo Larva||32x||Light Evo||36x|
|Water Evo Monarch||18x||Dark Evo Monarch||36x|
|Dark Evo||7x||Runed Evo||8x|
|Crypt Evo||3x||Diamond Evo||2x|
|Synergies with other Heroes:|
| Lord Zomm can get following passive buffs when teamed up with other Heroes:
| Lord Zomm can be countered by making use of the following traits and special attacks:
See Haunted Halls for a breakdown of the Halloween event as well as its limited appearance in other crypt dungeons within the campaign.
For a limited time from October 23-26, 2015 and from November 1 to November 2, 2015, Lord Zomm is available in the Heroic Portal summons.
Notes and Tips
Using Taste for Brains will still trigger a health restore and a corpse removal even if the killing blow was not dealt by the skill. Using Taste for Brains on an Evo will not trigger a heal because it did not leave a corpse behind.
See Undead for more information on this class and synergies.