30% vs Nature units
-25% vs Water units
I wonder what it will be...
Check Epic Heroes for more information.
|Mangle Jaw tokens: x6 x3 + Aether Shop Honor Summon|
The Normal campaign and Challenge mode dungeon tokens are connected. If you got a token from a dungeon in a Normal campaign dungeon, you will not be able to collect tokens from the Challenge mode version of the dungeon (and vice versa) unless you refresh them.
|Abilities & Traits: &|
|Bite (Monster)||Basic Attack||None||A basic Melee Physical Bite attack doing [30% ATK] base damage. Upgrading the skill increases damage output up to [49.5% ATK] base damage. Marked enemies (by Hopper's Just a Taste) take 2x Bite damage.|
|Hot Coals||Special Attack||5 Turns||Launches a mound of coals as a Ranged Fire attack to all non-flying enemies for [45% ATK] base damage. At end of every turn, those enemies take burn damage with a chance to inflict Burn. As long as coals are present, the duration of the Burn debuff adds another turn. Upgrading increases damage dealt and its chance to inflict Burn.|
|Fiery Fangs||Special Attack||3 Turns||Melee Fire Bite for [50% ATK] base damage with a chance to Burn. Upgrading increases damage output to [82.5% ATK] with an increased chance to Burn.|
|Terror Tooth||Special Attack||3 Turns||Melee Physical chomp on target and 1 random enemy for [39% ATK] base damage, chance to fear. Fear increases all damage taken by 1.5x. In addition, every strike including the initial strike that brings its health down to within 20%, has a chance to cause the feared target to flee from battle. Upgrading increases damage dealt and the success of inflicting Fear on higher leveled targets.|
|Beast Leader||Trait||Passive||15% increased ATK for all Beast allies.|
|Agile||Trait||Passive||Quick feet that give a 25% chance to Dodge Ranged attacks.|
|Grill Master||Trait||Passive||Chance to Burn on any CRIT.|
|Ascension: = + & = +|
|First Ascension||Second Ascension|
|Fire Evo Larva||15x||Dark Evo Larva||15x|
|Fire Evo||5x||Fire Evo||10x|
|Dark Evo Larva||5x||Incendiary Evo||4x|
|Synergies with other Heroes:|
| Mangle Jaw can get following passive buffs when teamed up with other Heroes:
| Mangle Jaw can be countered by making use of the following traits and special attacks:
Notes and Tips
He got changed to Monster now and is no longer part of the beast team.
- He got some stats buffs as well as minor changes , he now has Fire Eater I/II/II which heals upon damaging burning targets.
- Lost his beast leader and also gained Flesh Shredder making him deal x2 DMG to any non-armored target this makes him hit like a truck at times.
- He also gained Unnatural Fear making him immune to fear and giving him a chance to apply it to beasts on attack0
- His Fiery Fangs got replaced with Lock Jaw which stats powered and its just a bite attack that does silence ( useful in pvp ) with just a 3 turn,CD.
Strategy pair him with someone who can keep him alive as he is extremely squishy and vulnerable Furnace is a good choice Not only will he buff his defensive stats he will buff his offensive even more and apply burn allowing him to heal !.
Other choice can be Phemus for his Monter Guard ,or Rocky the Shiitake to increase his dodge which works surprisingly well .