has the standard rune slots for a Masuta Kira Light hero.
Attacks (range & type): Melee/Ranged & Physical/Spirit
Buffs & Debuffs: Nerve Damage/Purge
Ascension: = + & = +
Fire Evo Larva
Fire Evo Larva
Light Evo Larva
Vibrating Palm (Special Attack/4 Turns)
Dim Mak (Special Attack/5 Turns)
Stealth Technique (Trait/Passive)
Tenacious Assault (Trait/Passive)
Synergies with other Heroes:
Masuta Kira can get following passive buffs when teamed up with other Heroes:
Assassin Heroes get the following passive buffs:
Stealth Technique (Trait) by Masuta Kira
Assassin allies have a chance to enter Stealth (takes -50% damage until the hero's next turn) at the start of the dungeon and at the end of their action.
Secret Technique (Trait) by Sifu Jianzhi
All Assassin allies gain Shield Piercing on basic attacks.
Forbidden Technique (Trait) by Shadowblade
Assassin allies gain Evasion for 1 turn when starting a dungeon.
Surprise Technique (Trait) by Black Diamond
All Assassin allies gain a chance to apply Off-Balance on basic attacks.
Warrior's Chi (Special Attack) by Sifu Jianzhi
Heal self, then allied Assassins and Warriors gain a DEF boost, +1 Energy, and Haste.
Light Heroes get the following passive buffs:
Avatar of Light (Trait) by Leonidus
Light allies are immune to Dark elemental bonuses.
Light Assault (Trait) by Black Diamond
Light Allies gain Martial Artist, which increases CRIT (+10%) and Dodge chance (+20%).
Light Heart (Trait) by Zen
Increase Health by [15/25]% for all Light allies depending on the rank (I/II) of this trait.
Righteous Follower (Trait) by Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Speed of Light Team (Trait) by Aria
Light team members get +15% ATK, +15% DEF, 10% chance to dodge.
Will of the Wisp II (Trait) by Ekko
Immune to Spirit, Lightning, and Light attacks. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
All Heroes get the following passive buffs:
Critical Energy (Trait) by Indigo
Boosts team energy by +1 on CRIT from an attack. All skills currently on cooldown have their delays reduced by 1 turn.
Cleansing Aura (Trait) by Dagrund Blacksmoke
Cleanses 1 Debuff on all allies at the start of this Hero's turn.
Fire Nova (Special Attack) by Ignus the Mad
Ranged Fire attack on all enemies. Allies gain a chance to burn on basic attacks for 3 turns. Rage adds additional chance to burn.
Frost-Tipped Blades (Trait) by Samurai Takumi
Gives all allies' melee physical attacks a chance to inflict Chill on a hit.
Honor Guard (Trait) by Hansuke Undying
Will jump in front of a single target death blow attack on an ally.
Icy Embrace (Trait) by Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting (Basic Attack) by Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Casters get CRIT+ and SKL+, all others get ATK+).
Immunize (Trait) by Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Lead By Example (Trait) by High King Valkin
Allies will follow-up any attack made by this Hero with a basic attack.
Master Assassin (Trait) by Black Diamond
Allied single target abilities have 100% more Damage on CRITs.
Master Healer (Trait) by Ember Sanguine
Heals all allies 2.5% every turn.
Mend (Trait) by Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Shielding Soul (Trait) by Dagrund Blacksmoke
When this Hero is killed, all allies gain an Aegis Shield.
Spread the Wealth (Trait) by Augustus
When at full health, this hero heals the entire party for a small portion of their health every round.
Team Energy Vault (Trait) by Ekko
100% chance (immunity) that the team not will lose Energy from an enemy attack. Energy takes your skills off of cooldown by 1 per turn.
Team Precision (Trait) by Pignius Maximus
Ally crit damage is increased. All team allies get the trait 'Weak Spot' which increases the CRIT multiplier (x2 becomes x2.5).
Venomous Embrace (Trait) by Cobressa
Heals allies [2.5/5]% for each instance of Venom on the enemies. The amount (%) depends on the rank (I/II) the trait.
Notes and Tips Masuta Kira is exclusively available from a Heroic Portal Summon, and sometimes his tokens can be earned during a Event.
For a few months tokens had been available as weekly
Guild Tournament Rewards.
Masuta Kira gained permanent stat boosts and a new trait from the New Changes to Six Heroes update.
can pierce through
Aegis shield and Invincibility like from Aegis Wall and Kindred Mourning but is outmatched by The Furnace' Abs of Steel . That is, Masuta Kira can do maximal 20% damage of The Furnace maximum health.
applys the debuff
Nerve Damage that cannot removed by Yasmin Bloom's Cure Wounds or Archangel Emily's Cleansing Wave (maybe because both abilities can heal?). It is unknown if this debuff can be transfered by Ignus the Mad's Heist .
He was also nerfed during the
Death Blossom only hits once.
Tenacity was changed to Tenacious Assault and has a chance to activate Death Blossom
He became an
Assassin on the 15th June 2018.
There used to be a street named after Masuta Kira, but they had to change it because no one crosses Masuta and lives.
Oddly his regular move: slash stabs the target, and the portrait for his special move: death blossom shows kunais, yet he throws three blade shurikens.
Rajin Masuta Kira (