Enters a defensive stance in which he has a chance to jump in front of any ally being attacked, with a chance to parry and halve the attacker's CRIT.
Effects | Protect| Parry
Void Taunt
Special Attack (5 turns), requires 1st Ascension
Taunts, forcing all enemies to target this Hero with attacks, and has a chance to Debilitate attackers when hit, reducing their ATK, DEF, SKL, and CRIT. Starts Powered.
Effects | Taunt| Debilitated| Starts Powered
Void Strike
Special Attack (6 turns), requires 2nd Ascension
Melee Physical attack with a chance to Debilitate, reducing ATK, DEF, SKL, and CRIT, then buffs team +DEF.
Effects | Debilitated| DEF+
Armored
Trait (Passive)
Takes 25% less damage from Physical attacks.
Effects | Damage Reduction
Light Hunter
Trait (Passive)
1.5x damage against Light enemies.
Soulless Scourge
Trait (Passive)
Immune to Poison, Venom, Wound, and Disease. Lifesteals 25% of damage dealt.
Effects | Lifesteal| Poison Immune| Venom Immune| Wound Immune| Disease Immune
Undead Guard (I/II)
Trait (Passive), upgrades with Ascensions
I: +15% DEF for self and Undead allies. 1st Ascension: II: +30% DEF for self and Undead allies.
Ranged Dark attack that purges all Buffs, heals self and allied Undead and buffs their Max HP. When dealing a killing blow or targeting an enemy corpse, the corpse is removed.
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters:
Overlord Executum can be countered by making use of the following traits and special attacks:
Melee Spirit attack for [150% ATK] base damage, will purge up to [1/2/3] buffs on target and add [1/2/3] elemental buffs to all allies. The number of purged and added buffs depends on the rank (I/II/III) of this special attack. The elemental buffs are I=Hunter, II=Resistance, III=Touch. The elemental buffs will be the same type as the target. Example: If a Dark enemy is attacked the buffs will be: Dark Rancor I, Disease Resistance, and Disease Touch.
Armor piercing Ranged Physical attack for [92.5% ATK] base damage that Blinds the target (lowering their attack and defense, 73%@lvl 80) and reduces the target's energy by 1. Starts Powered.
Self and allied Constructs gain 1 Energy, then does a Ranged Lightning attack on all enemies with a chance to Fear. Deals boosted damage to Armored targets.
To improve Overlord Executum, ascending him should be a priority. While Executum is good at lower levels, an unascended Executum will quickly lose his effectiveness throughout the Campaign. Ascending him will make him much more useful. Increasing his Stars, while difficult, will benefit him too. The Tower of Pwnage is probably the most reliable way to do this.
Skill Breakdown[]
Executum's role in a team changes throughout how he levels up. Initially, he will be more helpful as a Warrior, however at later levels his skill as a Tank is more useful. Regardless of level however he is still very effective at both. His Armored passive helps his already high DEF, while Lifeless becomes very handy in the right situations, such as against Kang-Kung's Frostfume Breath. Light Hunter also greatly helps the Overlord as a warrior, allowing him to easily destroy Light enemies with both Light Hunter and his Dark elemental buff.
Executum's Void Blade is a helpful addition to nearly any team. It does decent damage, and this improves significantly against enemies who are either Light or have Spirit Weakness. It also adds Debilitate, which significantly reduces an enemy bosses' effectiveness, reducing their ATK, SKL, CRIT and DEF to protect and give allies more opportunity to damage. Best used on bosses or powerful light enemies, and also characters who can pack a real punch in PvP, such as Pontifex Mortis or Lady Nimriel.
The Overlord's high DEF and Armored passive makes him an excellent taunter, and as such his second ascension ability Taunt is very helpful. The DEF buff easily gives him the toughness to defend his team. Just be wary of hard hitting non physical attacks, like Life Reaper Brom's Team Leech.
Executum's final ascension power Leech makes him one of the most self sufficient taunters in the game, rivaled only by Yokozuna. Armored is a powerful attack which allows Executum to heal a percentage, and eventually more of the damage he inflicts. This power is best used on a weak or armor reliant Light enemy, such as Black Diamond, to allow him to heal the most possible. A Void Blade reducing the enemies DEF, followed by a Leech can also give Executum a good health buff.
Synergy With Other Heroes[]
Executum is a good Taunter, and does this well regardless of the team. Yasmin Bloom is a good healer for Taunters.
Undead Buffs can significantly aid the Overlord. Pontifex Mortis's Undead Fervor gives him an ATK and DEF buff, making him not only significantly tougher, but also hit harder, allowing him to do more damage and heal a lot more with Leech. Lord Zomm's Undead Heart (outdated) gives Executum a large health buff, making him an even better Tank. Combining the two legendary heroes will make Executum an undead force of mass destruction, and one of the most self sufficient characters in the game.
Uses in PVP[]
Executum's use in PvP is simple, but effective. If needed, he is an effective taunter, as unlike most other taunters he can deal a lot of damage once he has begun taunting and using his powers. Defending him up with Yasmin Bloom or Chief NubNub will lead to a fairly hearty tank. Combining him with an Undead team will always be powerful as well, especially if using Pontifex Mortis and Lord Zomm. On attacking, Void Blade can be used to weaken enemies with powerful AOE, such as IGOROK or Julius. It can also be used to one shot most light enemies, just watch out for Masuta Kira's dodge and Ekko's Spirit Immune. If instant killing one enemy isn't enough, he can then begin taunting and taking the pressure off your team.
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The Aether Shop update (May 17th 2016) moved Overlord Executum from Heroic Portal Summons to Honor Portal Summons. Since this update his tokens can be found in Honor Portal Summons, and purchased at the PWN Shop.