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Phemus
Magical Tank Slow 
★☆☆☆☆☆

Phemus

Element: Nature Nature
30% vs Water Water units
-25% vs Fire Fire units


Speed: Slow
Aether category: Bronze

Epic: No

Phemus token 0
★☆☆☆☆☆ 10
★★☆☆☆☆ 20
★★★☆☆☆ 70
★★★★☆☆ 100
★★★★★☆ 150
★★★★★★ 250
Background:
What he sees when he SMASHES! Of course he can't see terribly well. Do look out for stray damage.


ThaliaPortrait Small
Phemus the Cyclops ignores enemy taunts.

Stats Base Max Resistances Base Max
Power 240 2,726 Nature 32% 55%
Attack 164 1,772 Fire 2% 25%
Defense 125 1,354 Water 2% 25%
Health 598 5,641 Light 2% 25%
Skill 120 1,299 Dark 2% 25%
Crit Chance 6% 20% Spirit 2% 25%
Crit Multiplier 2x 2x
Dodge Chance 0% 0%

Active Passive (Traits)
Swing Icon Swing Turn a Blind Eye Icon Turn a Blind Eye
Earthquake Icon Earthquake Magical Icon Magical
Hearty Taunt Icon Hearty Taunt Slow Icon Slow
Wild Swing Icon Wild Swing

First Ascension
Phemus token
Second Ascension
Phemus token 2
Hearty Taunt Icon Wild Swing Icon
Nature Evo Larva Nature Evo Larva 17x Dark Evo Larva Dark Evo Larva 15x
Nature Evo Nature Evo 6x Nature Evo Nature Evo 10x
Dark Evo Larva Dark Evo Larva 6x Brawny Brawny Evo 4x

Phemus has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.

Phemus token 0 Phemus tokens: Normal Mode Icon x8 Challenge Mode Icon x7 + Aether Tokens Aether Shop Portal Summon Gold Great Summon

The Normal campaign and Challenge mode dungeon tokens are connected. If you got a token from a dungeon in a Normal campaign dungeon, you will not be able to collect tokens from the Challenge mode version of the dungeon (and vice versa) unless you refresh them.

Normal Mode Icon Main Campaign Dungeons: (8)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
1-1 4 5 3 6 Forest Nature Evo Larva Chompy
4-4 11 5 4 9 Ice Cave Water Evo Larva Urg Underbite
8-2 22 5 4 13 Dark Forest Nature Evo LarvaNature EvoCaveborn Captain Dedric
8-7 24 7 5 18 Lava Cave Fire Evo LarvaFire Evo Major Bradox, World Eater Tharox
11-5 29 5 5 17 Crypt Light Evo LarvaLight EvoLight Evo MonarchIncendiary Mutters
15-1 38 5 3 8 Lava Cave Fire EvoFire Evo Monarch Ninshi Otsuka
17-1 46 5 3 9 Mountain Light EvoLight Evo MonarchDiamond Evo Water Snake, White Crane
21-1 57 5 4 16 Lava Cave Fire Evo Monarch Oddblob
Challenge Mode Icon Challenge Mode Dungeons: (7)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
1-1 5 Forest Nature Evo Larva Chompy
4-4 5 Ice Cave Water Evo Larva Urg Underbite
8-2 5 Dark Forest Nature Evo LarvaNature EvoCaveborn Captain Dedric
11-5 5 Crypt Light Evo LarvaLight EvoLight Evo MonarchIncendiary Mutters
15-1 5 Lava Cave Fire EvoFire Evo Monarch Ninshi Otsuka
17-1 5 Mountain Light EvoLight Evo MonarchDiamond Evo Water Snake, White Crane
21-1 5 Lava Cave Fire Evo Monarch Oddblob
Rune Slots: Rune slot NatureRune slot NatureRune slot WaterRune slot LightRune slot Dark
Phemus has the standard rune slots for a Nature Nature hero.
Nature Nature Nature Nature Water Water Light Light Dark Dark
Rune slot Nature Rune slot Nature Rune slot Water Rune slot Light Rune slot Dark
Abilities & Traits: Swing IconEarthquake IconHearty Taunt IconWild Swing Icon & Turn a Blind Eye IconMagical IconSlow Icon
Ability Type Energy Cost Ability Description
Swing Icon Swing Basic Attack None A basic Melee Physical attack doing [32% ATK] base damage. Upgrading increases base damage to [49.5% ATK].
Earthquake Icon Earthquake Special Attack 7 Turns A Melee Spirit attack for 246 base damage, hitting all enemies and allies. Upgrading increases damage output to [150% ATK] base damage.
Hearty Taunt Icon Hearty Taunt Special Attack 5 Turns Forces enemies to target single attack on this char and boosts max health, starts powered. This ability is available to use at the beginning of the battle.
Wild Swing Icon Wild Swing Special Attack 5 Turns Melee Physical attack on a random target for [180% ATK] base damage. Upgrading increases the damage output.
Turn a Blind Eye Icon Turn a Blind Eye Trait Passive Immune to Taunt and Provoke.
Magical Icon Magical Trait Passive Take 25% less damage from non-Physical attacks.
Slow Icon Slow Trait Passive Attacks last. Heroes sharing the same speed trait go in order of positioning. Slow is the opposing trait of Fast. Slow heroes have a +25% attack and +25% health buff, and a 25% chance to retaliate to any physical attack with a basic attack.
Ascension: Nature Evo LarvaNature EvoDark Evo Larva = Phemus token + Hearty Taunt Icon & Dark Evo LarvaNature EvoBrawny = Phemus token 2 + Wild Swing Icon
First Ascension Second Ascension
Nature Evo Larva Nature Evo Larva 17x Dark Evo Larva Dark Evo Larva 15x
Nature Evo Nature Evo 6x Nature Evo Nature Evo 10x
Dark Evo Larva Dark Evo Larva 6x Brawny Brawny Evo 4x
Hearty Taunt Icon Hearty Taunt (Special Attack/5 Turns) Wild Swing Icon Wild Swing (Special Attack/5 Turns)
Synergies with other Heroes: Nature's Fury IconNature Heart IconSpirit of Nature IconCritical Energy IconGrass Skirt of Resistance IconHonor Guard IconIcy Embrace IconImmunize IconMaster Healer IconMend IconSpread the Wealth IconTeam Energy Vault IconTeam Precision IconVenomous Embrace
Phemus token 0 Phemus can get following passive buffs when teamed up with other Heroes:

Nature Heroes get the following passive buffs:

Nature's Fury Icon Nature's Fury (Trait) by Rocky token 0 Rocky the Shiitake
Increase CRIT chance by [15/25]% for all Nature allies. The boosted CRIT chance increases with the rank (I/II) of this trait.
Nature Heart Icon Nature Heart (Trait) by Willow token 0 Willow Swift
Increase Health by 15% for all Nature allies.
Spirit of Nature Icon Spirit of Nature (Trait) by Tsume token 0 Tsume
Increase ATK by 15% for all Nature allies.
All Heroes get the following passive buffs:

Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Boosts team energy by +1 on CRIT from an attack. All skills currently on cooldown have their delays reduced by 1 turn.
Grass Skirt of Resistance Icon Grass Skirt of Resistance (Trait) by Kai Makani token 0 Kai Makani
Team members gain a 25% resistance to all elemental status effects.
Honor Guard Icon Honor Guard (Trait) by Hansuke Undying token 0 Hansuke Undying
Will jump in front of a single target death blow attack on an ally.
Icy Embrace Icon Icy Embrace (Trait) by Icebloom token 0 Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
Immunize Icon Immunize (Trait) by Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Healer Icon Master Healer (Trait) by Ember Sanguine token 0 Ember Sanguine
Heals all allies 2.5% every turn.
Mend Icon Mend (Trait) by NubNub token 0 Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Spread the Wealth Icon Spread the Wealth (Trait) by Augustus the paladin token 0 Augustus
When at full health, this hero heals the entire party for a small portion of their health every round.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
100% chance (immunity) that the team not will lose Energy from an enemy attack. Energy takes your skills off of cooldown by 1 per turn.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Ally crit damage is increased. All team allies get the trait 'Weak Spot' which increases the CRIT multiplier (x2 becomes x2.5).
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies [1/2]% for each instance of Venom on the enemies. The amount (%) depends on the rank (I/II) the trait.
Counters: Aura Eater IconMystical IconTank Hunter IconFlying in the Face IconMan Eater IconChallenge Accepted IconEnvious Blade IconExposed Weakness IconFrom the Shadows IconPurging Smash IconSmite IconSniper Shot IconSoul Shred IconTheft of Grace IconTurn a Blind Eye Icon
Phemus token 0 Phemus can be countered by making use of the following traits and special attacks:

Magical Heroes are vulnerable to:

Aura Eater Icon Aura Eater (Trait) by Koros token 0 Koros
Attacks by this character deal extra damage (x2 damage) to Magical Heroes.
Tank Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Nitpick token 0 Nitpick
Pontifex token 0 Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
Kai Makani token 0 Kai Makani
[25/50/75]% damage bonus vs Slow or Tank heroes depending on the rank of this trait (I-III). Each Ascension of the Hero raises the rank (I/II/III) of this trait.
Tank Hunter Icon Tank Hunter (Trait) by Nimriel token 0 Lady Nimriel
2x Boosted damage vs Tanks.
Slow Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Nitpick token 0 Nitpick
Pontifex token 0 Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
Kai Makani token 0 Kai Makani
[25/50/75]% damage bonus vs Slow or Tank heroes depending on the rank of this trait (I-III). Each Ascension of the Hero raises the rank (I/II/III) of this trait.
Flying in the Face Icon Flying in the Face (Trait) by Leonidus token 0 Leonidus
Can't be retaliated against.
Male Heroes are vulnerable to:

Man Eater Icon Man Eater (Trait) by Daeris token 0 Shadow Queen Daeris
[1.5x/1.75x] boosted damage vs Male Heroes. The boost depends on the rank (I/II) of this trait.
Taunter Heroes are vulnerable to:

Challenge Accepted Icon Challenge Accepted (Trait) by
Julius token icon Julius
Squinch token 0 Squinch
2x Boosted damage VS Taunting enemies.
Envious Blade Icon Envious Blade (Special Attack) by Malice Token Malice
3 Melee Physical attacks for [50% ATK] base damage each. Has a 75% chance to destroy a buff with each attack.
Exposed Weakness Icon Exposed Weakness (Special Attack) by Hansuke Undying token 0 Hansuke Undying
Melee Physical attack that ignores the target’s armor and will purge Taunt on target if it is active.
From the Shadows Icon From the Shadows (Special Attack) by Shadowblade token 0 Shadowblade
A Melee Physical attack with a guaranteed CRIT for [85% ATK] base damage that purges 1 buff, ignores armor; with a buff that increases Dodge. Upgrading increases the amount of Dodge gained and the damage output of the skill.
Purging Smash Icon Purging Smash (Special Attack) by
Emily token 0 Archangel Emily
Bovus token 0 Bovus El Doro
Melee Physical attack for [100% ATK] base damage and removes the one buff from the target. The first buff applied is removed.
Smite Icon Smite (Special Attack) by Augustus the paladin token 0 Augustus
Melee Physical attack on a single target for 233 (scaling) base damage and purges [1/2/3] buffs upon hit. 1.5x damage increase towards Demons. Upgrading increases damage to [132% ATK]. The amount of purged of buffs increases with the rank (I-III) of this special attack.
Sniper Shot Icon Sniper Shot (Special Attack) by Willow token 0 Willow Swift
Ranged Physical attack with a guaranteed CRIT for [75% ATK] base damage and purges 1 buff, ignores Armor. Removes the first buff applied. Does not CRIT against opposing elements. Upgrading increases the damage output of the skill.
Soul Shred Icon Soul Shred (Special Attack) by Tsume token 0 Tsume
Two Ranged Physical attacks on all enemies for [42.5% ATK] base damage per swipe and removes 1 buff maximum from each target hit. The newest buff applied is removed.
Theft of Grace Icon Theft of Grace (Special Attack) by Malice Token Malice
Melee Spirit attack for [150% ATK] base damage, will purge [1/2/3] buffs and add [1/2/3] elemental buffs. The number of purged and added buffs depends on the rank (I/II/III) of this special attack. The elemental buffs are I=Hunter, II=Resistance, III=Touch. The element will be the same type as the target. Example: If a Dark enemy is attacked the buffs will be: Dark Rancor I, Disease Resistance, and Disease Touch.
Turn a Blind Eye Icon Turn a Blind Eye (Trait) by
Ember Sanguine token 0 Ember Sanguine
Phemus token 0 Phemus
Shade token 0 Shade
Viperia token 0 Viperia
Immune to Taunt and Provoke.
Skins: (2) Phemus token 2Treemus Phemus token
Phemus default skinTreemus Phemus skin

How to Use this Hero

To improve Phemus, increasing his Stars will help him significantly as a character. After all his DEF, ATK and Health are what makes him effective as a character. Ascending once is also a must if he is planned to be used as a taunter. Second ascension is also very powerful, as Wild Swing Icon Wild Swing is a helpful and powerful tool. Luckily, as a 1 star character, he is quite easy to ascend.

Skill Breakdown

Phemus' role in a team is to serve as an acceptable taunter and a strong damage dealer. Slow Icon Slow is a helpful trait, as it gives him some of the highest ATK and Health values in the game. It will, however, make him attack last. The main thing this will mean in campaign is you must be careful if you plan to have Phemus taunting, as you will probably have to take a wave of attacks beforehand. He also has the Magical Icon Magical trait. This makes him very effective at taunting against many magic wielding enemies. In addition, he also has a unique trait, Turn a Blind Eye Icon Turn a Blind Eye. This is by far one of his best features, as he is completely immune to Taunt, except for the DEF/Health buff that comes from the power. This can be, in the right situations, devastating. 

Phemus' first ability is Earthquake Icon Earthquake, a powerful attack which allows him to deal a lot of damage to one target and do small amounts of after shock damage. The initial hit of Earthquake is devastating, and can actually one shot a fully ascended IGOROK token 0 IGOROK if a CRIT is achieved. The aftershock, while doing little damage to every character, is not to be considered useless either. Small amounts of damage are still damage, and that can be very effective against the right people. For example, it can get rid of Julius token icon Julius' Fully Rested Icon Fully Rested or Augustus the paladin token 0 Augustus's or Yasmin token 0 Yasmin Bloom's Aegis powers. Just be careful however. As the attack hits everyone, including your own heroes due to aftershock, it can leave Phemus effected by characters's passive stats, such as Phenol token 0 Phenol Thoxian's Poison Skin or Ekko token Ekko's Electric Skin, if they are either friend or foe. 

While Phemus isn't the best taunter in the game, with a high starred character or a healer he can be very effective. He has a lot of health, and as a result can last a while if being attacked by the enemy. Having a healer backing him up, particularly Yasmin token 0 Yasmin Bloom or NubNub token 0 Chief NubNub, can have him lasting a very long time, taunting the enemies for your team. 

Wild Swing Icon Wild Swing has a lot of potential to do a great amount of damage to enemy heroes. Unlike Earthquake Icon Earthquake, Wild Swing Icon Wild Swing is a physical attack, making it much more effective on characters such as Ekko token Ekko, NubNub token 0 Chief NubNub or Tsume token 0 Tsume. This basically makes Wild Swing Icon Wild Swing a Physical and more deadly version of Earthquake Icon Earthquake. However, you cannot pick the target enemy of Wild Swing Icon Wild Swing, so it is best to use it when all enemies have high health, that way, you avoid killing enemies who are already near death.

Synergy With Other Heroes

Using heroes who buff other Nature Heroes will benefit Phemus a lot. The health buff from Willow token 0 Willow Swift will make him a more effective tank, and the ATK buff from Tsume token 0 Tsume will make him a stronger damage dealer. Taking all three will lead to Phemus being a very powerful character.

In addition, CRIT chances are immensely powerful when combined with Phemus. Ekko token Ekko, Julius token icon Julius can give him a temporary but high CRIT buff, while ascended Rocky token 0 Rocky the Shiitake can give a buff with no requirements for power. 

If Phemus is taunting, he is reliant on a Healer. NubNub token 0 Chief NubNub or Blank token [[]] work well for this, however a tag team between two weaker Healers works well too, such as Augustus the paladin token 0 Augustus and Emily token 0 Archangel Emily or Dagrund token Dagrund Blacksmoke and Sifu token Sifu Jianzhi.

Uses in PVP

Phemus has a unique place in PvP. Nimriel token 0 Lady Nimriel is a common sight in PvP, and, being a Nature Tank, Phemus is easily beaten by her. Due to this, Phemus is generally not the greatest of all defenders. That said, a Phemus with a high start rating or fully ascended can seem like a lesser threat than characters like Tsume token 0 Tsume or Bovus token 0 Bovus El Doro, so Phemus can use this to sneak in his high damaging powers. Attacking with Phemus has a lot of potential. If combined with a CRIT buff character, Phemus can one shot most enemies with Earthquake Icon Earthquake, including the feared IGOROK token 0 IGOROK. He also works well on teams that have taunters, as he can be used to damage the weaker enemies that were relying on the now ineffective taunter to protect them.

Notes and Tips

Gallery

Progression Map

Phemus card by Kynok et al

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