Element: Nature
30% vs Water units
-25% vs Fire units
Excess Tokens:
1 Token → 10 Aether
Unlocked |
Background While the jelly's past and physical makeup are a mystery, it is known that he is not one to be trifled with. |
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Abilities & Traits & | |
Attack Speed | Slow |
Attack Range | Melee/Ranged |
Damage | Nature/Physical |
Epic | No |
Buddy Synergy | None |
Combat Style | |
Phenol Thoxian has a poison skin, and also comes in handy as a toilet cleaner! | |
Damage | (3/9) |
Toughness | (6/9) |
Team Support | (1/9) |
Crowd Control | (7/9) |
Synergy | (3/9) |
See Hero Rating for more details about this. |
Statistics | Total | Bonus1 | Traits2 | Epic | Base |
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Attack (ATK) | +167% | +105% | + 27% | - | |
Defense (DEF) | +167% | +105% | +27% | - | 1493 |
Skill (SKL) | +110% | +105% | - | - | 1104 |
Max Health (HP) | +167% | +105% | +27% | - | 5892 |
Crit Chance (CRIT) | 33% | +28% | - | - | 5% |
Crit Multiplier | 200% | - | - | - | 200% |
Dodge Chance | 0% | - | - | - | 0% |
Damage Penetration | 0% | - | - | - | 0% |
Damage Reduction | 0% | - | - | - | 0% |
Chaos Damage Reduction | 0% | - | - | - | 0% |
1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Slow
Abilities (Active) | Traits (Passive) | ||
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Slam | Monstrous Growth | ||
Slime Shot | Slow | ||
Jiggle | Toxic Form | ||
Absorbing Smash | Gelatinous Mass | ||
Unnatural Fear |
First Ascension |
Second Ascension |
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Abilities & Traits |
Abilities & Traits |
Required Hero Stars and Evos | |
Evo Cost Index: 2380 |
Evo Cost Index: 7680 |
I wonder what it will be...
Check Epic Heroes for more information.
Phenol Thoxian tokens: x1 x6 + Daily Quests Treasure Room Heroic Summon | ||||||||||||||||||||||||
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Rune Slots: (standard) | ||||||||||
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Abilities & Traits: & | |||||||||
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Slam
Slime Shot
Jiggle
Absorbing Smash
Monstrous Growth
Slow
Toxic Form
Gelatinous Mass
Unnatural Fear
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Buffs & Debuffs: |
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Buff Steal - effect (Status Effect) This effect instantly steals 1+ buffs from the target. DEF+ - buff (Defense) Target has boosted DEF. Fear Immune - immunity (Status Effect) Immune to Feared debuff. Feared - debuff (Damage) Target takes increased damage and each hit dealt to the target has a chance to make the target flee when on 20% HP and below. Heal - effect (Health) Recovers HP for the target ally. Max HP Boost - effect (Health) Target's Max HP is boosted. Poison Immune - immunity (Status Effect) Can't be Poisoned. (See also Venom Immune.) Poisoned - debuff (Damage over Time) Target takes Poison damage each turn for 3 turns. Starts Powered - effect (Energy) This Ability has full energy and can be used at the beginning of the battle. Provoked - debuff (Crowd Control) Target is forced to attack the provoker for the next 3 turns. Remove Corpse - effect (Death) The corpse of a dead enemy is removed, and cannot be revived. This counters resurrection. Revenge Attacks - effect (Attack) If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops. Cleanse (self) - effect (Status Effect) This hero can remove 1+ debuff(s) from self. Taunt - buff (Crowd Control) Target has boosted DEF and forces all enemies to attack them for 3 turns. Undodgeable - effect (Dodge/Attack) All or specific attacks of this hero cannot be dodged. The attack always hits the target. Venom Immune - immunity (Status Effect) Venom can't be applied to this hero. (See also Poision Immune.)
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Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs' |
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Ascensions: (2380) = + & (7680) = + | |||||
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First Ascension | Second Ascension | ||||
Light Evo | 5x | Infinity Evo | 2x | ||
Nature Evo Monarch | 15x | Light Evo | 46x | ||
Nature Evo | 44x | Nature Evo Monarch | 29x | ||
Subterranean Evo | 1x | Runed Evo | 8x | ||
Jiggle (Special Attack/5 Turns) | Absorbing Smash (Special Attack/3 Turns) | ||||
Gelatinous Mass (Trait/Passive) | |||||
Unnatural Fear (Trait/Passive) |
Synergies of Monster heroes (Family): |
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Phenol Thoxian can get following passive buffs when teamed up with other Heroes:
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Synergies of Nature heroes (Element): |
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Phenol Thoxian can get following passive buffs when teamed up with other Heroes:
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Synergies of Tank heroes (Class): |
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Other Synergies of Heroes: |
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Phenol Thoxian can get following passive buffs when teamed up with other Heroes:
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Counters: |
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Phenol Thoxian can be countered by making use of the following traits and special attacks:
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Skins: (1) |
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Notes and Tips[]
On 9/20/18, Phenol Thoxian was updated. This is what changed.
- Base stat increases. Skill lowered though.
- Phenol's basic attack now has the ability to target corpses and remove them.
- Jelly Shot is now Slime Shot (which is basically just an improved Jelly Shot). Slime Shot does a ranged nature attack on all enemies with a chance to Poison them and Provokes the initial target of the ability. Cooldown: 4.
- Jiggle now cleanses all debuffs from Phenol in addition to its previous functionality.
- Toxic Spittle is now Absorbing Smash. Absorbing Smash does a melee physical attack that steals buffs from the target equal to the number of Gelatinous Mass stacks Phenol has. This attack cannot be dodged.
- Phenol no longer has the Magical passive.
- Pheno's Toxic Form passive now makes Phenol immune to Poison and Venom. In addition, it gives him a 100% base chance to Poison enemies when using basic attacks and Poison melee attackers that hit him. In addition, it allows him to remove all corpses of enemies he kills!
- Phenol's Monstrous Growth passive has been changed so it increases his health by 10% for each monster ally on his team.
- Phenol now gets the Gelatinous Mass passive after being ascended twice. This passive allows him to gain a stack of Gelatinous Mass whenever he hits an enemy or is hit by a physical attack (the blob grows!!!). Each stack increases his maximum health and defense by 5%. He can get up to 10 stacks, and stacks reset with each encounter in campaign. Stacks cannot be copied or stolen