Element: Water
30% vs Fire units
-25% vs Nature units
Excess Tokens:
1 Token → 10 Aether
Unlocked |
Background The katana must be sharpened and cleaned before its master takes even the simplest meal. - Samurai Takumi |
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Abilities & Traits & | |
Attack Speed | Normal |
Attack Range | Melee |
Damage | Physical/Water |
Epic | Kori Katana |
Buddy Synergy | None |
Combat Style | |
Samurai Takumi lives by a code. That code is to do a lot of damage and be generally awesome. | |
Damage | (4/9) |
Toughness | (3/9) |
Team Support | (1/9) |
Crowd Control | (4/9) |
Synergy | (5/9) |
See Hero Rating for more details about this. |
Statistics | Total | Bonus1 | Traits2 | Epic | Base |
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Attack (ATK) | +173% | +105% | - | +30% | 1300 |
Defense (DEF) | +152% | +105% | - | +20% | 1344 |
Skill (SKL) | +152% | +105% | - | +20% | 1052 |
Max Health (HP) | +110% | +105% | - | - | 4647 |
Crit Chance (CRIT) | 32% | +27% | - | - | 5% |
Crit Multiplier | 200% | - | - | - | 200% |
Dodge Chance | 0% | - | - | - | 0% |
Damage Penetration | 0% | - | - | - | 0% |
Damage Reduction | 0% | - | - | - | 0% |
Chaos Damage Reduction | 0% | - | - | - | 0% |
1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None
Abilities (Active) | Traits (Passive) | ||
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Slash | Honorbound | ||
Frost Katana | Master of Combat | ||
Bitter Strike | Elemental Empowerment (Water) | ||
Blade Fury | Proven Honor | ||
Frost-Tipped Blades |
First Ascension |
Second Ascension |
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Abilities & Traits |
Abilities & Traits |
Required Hero Stars and Evos | |
Evo Cost Index: 2380 |
Evo Cost Index: 7660 |
Epic Samurai Takumi |
Effect: Chance to purge all buffs on target and do a Shield-Piercing attack for 2x damage with a chance to Freeze.
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Epic | Part 2 | Part 3 |
Kori Katana | Barbed Hilt | Folded Steel Blade |
If you have Samurai Takumi at level 50 or higher and fully ascended, you can make this hero Epic. Doing this raises it's Attack/Defense/Skill by a set percentage, as well as adding a special effect to it's Basic Attack. | ||
Check Epic Heroes for more information. |
Samurai Takumi tokens: x7 + Daily Quests Treasure Room Heroic Summon |
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Rune Slots: (standard) | ||||||||||
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Abilities & Traits: & | |||||||||
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Slash
Frost Katana
Bitter Strike
Blade Fury
Honorbound
Master of Combat
Elemental Empowerment (Water)
Proven Honor
Frost-Tipped Blades
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Buffs & Debuffs: |
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Armor-Piercing - effect (Damage/Damage Reduction) Armor-Piercing attacks ignore the target enemy's Armor. ATK+ - buff (Attack) Target has increased ATK. buff extendedChilled - debuff (Disable/Attack) Stops the cooldown of Special attacks for 3 turns. Damage Reduction - effect (Damage/Damage Reduction) The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative. Extra Attacks - effect (Attack/Damage) The target or allies have the chance to do an extra basic attack. This can be a result of a buff (like Haste), or granted by a trait (like Valkin's Lead By Example). There are also a few rare runes that have a passive/4th stat (20% chance for an extra attack). An extra basic attack can trigger an Epic effect (with a few exceptions like Hog Wild). Note: There is no icon for this effect. It's used on this wiki page only. Frostbitten - debuff (Attack/Damage) Target loses 20% HP when using a Special attack. (Skill stat of the attacker can increase the percentage.) Frozen - debuff (Disable) Target cannot perform any actions for 1 turn, with the exception of Icebloom's Let It Snow, which Freezes enemies for 2 turns instead. Frozen targets cannot Dodge. Starts Powered - effect (Energy) This Ability has full energy and can be used at the beginning of the battle. Revenge Attacks - effect (Attack) If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops. Undodgeable - effect (Dodge/Attack) All or specific attacks of this hero cannot be dodged. The attack always hits the target. Wounded - debuff (Damage over Time/Health) Target cannot heal and takes damage each turn for 3 turns.
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Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs' |
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Ascensions: (2380) = + & (7660) = + | |||||
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First Ascension | Second Ascension | ||||
Bushido Evo | 1x | Dark Evo | 45x | ||
Dark Evo | 5x | Diamond Evo | 2x | ||
Water Evo Monarch | 15x | Mind's Eye Evo | 8x | ||
Water Evo | 44x | Water Evo Monarch | 29x | ||
Bitter Strike (Special Attack/3 Turns) | Blade Fury (Special Attack/5 Turns) | ||||
Elemental Empowerment (Water) (Trait/Passive) | Frost-Tipped Blades (Trait/Passive) | ||||
Proven Honor (Trait/Passive) |
Synergies of Honorbound heroes (Family): |
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Samurai Takumi can get following passive buffs when teamed up with other Heroes:
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Synergies of Water heroes (Element): |
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Samurai Takumi can get following passive buffs when teamed up with other Heroes:
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Synergies of Warrior heroes (Class): |
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Samurai Takumi can get following passive buffs when teamed up with other Heroes:
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Other Synergies of Heroes: |
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Samurai Takumi can get following passive buffs when teamed up with other Heroes:
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Counters: |
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Samurai Takumi can be countered by making use of the following traits and special attacks:
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Skins: (1) |
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Token Locations[]
This hero was exclusive in the honour portal but that was removed from the game. He can now be found in Heroic summon, and certain Challenge mode dungeons.
Notes and Tips[]
Samurai Takumi and Hansuke Undying are the only non-Dwarf heroes that have a similar Trait like Perfect Swing. It's called Master of Combat but unlike Perfect Swing it also gives this hero 25% damage reduction from physical attacks.
Hero Updates[]
On 2018-06-20 Yokozuna, Samurai Takumi and Hansuke Undying got an update (Hero Update Honorbound Hero Reworks), and joined the new Honorbound Family.