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Squinch
Armored Goblin Warrior 
★☆☆☆☆☆

Squinch

Element: Fire Fire
30% vs Nature Nature units
-25% vs Water Water units


Speed: Normal
Aether category: Bronze

Epic: Steel Crusha

Squinch token 0
★☆☆☆☆☆ 10
★★☆☆☆☆ 20
★★★☆☆☆ 70
★★★★☆☆ 100
★★★★★☆ 150
★★★★★★ 250
Background:
Where there's smoke, there's Squinch. - Excerpt from the Torchflinger Tribe's fire safety manuel.


ThaliaPortrait Small
Hey, a Torchflinger goblin! Can we keep it? - Said no one ever.

Stats Base Max Resistances Base Max
Power 216 2,605 Nature 15% 21?%
Attack 145 1,586 Fire 30% 51?%
Defense 115 1,261 Water 0% 0%
Health 379 4,157 Light 0% 0%
Skill 99 1,085 Dark 0% 0%
Crit Chance 6% 18% Spirit 3% 3+%
Crit Multiplier 2x 2x
Dodge Chance 0% 0%

Active Passive (Traits)
Swing Icon Swing Challenge Accepted Icon Challenge Accepted
Playing with Fire Icon Playing with Fire Warrior Hunter Icon Warrior Hunter
Burning Chop Icon Burning Chop Armored Icon Armored
Cheap Shot Icon Cheap Shot Royal Crit Fire Icon Royal Crit Fire

First Ascension
Squinch token
Second Ascension
Squinch Token 2
Burning Chop IconArmored Icon Cheap Shot Icon
Fire Evo Larva Fire Evo Larva 12x Dark Evo Larva Dark Evo Larva 15x
Fire Evo Fire Evo 4x Fire Evo Fire Evo 7x
Dark Evo Larva Dark Evo Larva 4x Caveborn Caveborn Evo 4x

Epic Part 2 Part 3
Steel Crusha Grabba The Untouchable
Steel Crusha Grabba The Untouchable
If you have Squinch at level 60 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Def/Health/Crit by a set percentage,
as well as adding a special effect to it's Basic Attack.
Effect: Chance to do a Ranged Fire attack for 3x damage, Burn, and add a Pyromaniac buff to allies.
Check Epic Heroes for more information.

Squinch token 0 Squinch tokens: Normal Mode Icon x9 Challenge Mode Icon x9 + Aether Tokens Aether Shop Portal Summon Honor Honor Summon

The Normal campaign and Challenge mode dungeon tokens are connected. If you got a token from a dungeon in a Normal campaign dungeon, you will not be able to collect tokens from the Challenge mode version of the dungeon (and vice versa) unless you refresh them.

Normal Mode Icon Main Campaign Dungeons: (9)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
2-5 7 5 5 11 Lava Cave Fire Evo Larva Plexor
5-6 13 5 3 7 Ice Cave Water Evo LarvaWater Evo Sugimoto Shosino
6-2 18 5 3 9 Dark Forest Nature Evo LarvaNature Evo Lord Barthus
9-4 25 5 4 11 Crypt Dark Evo LarvaDark EvoArcane Greater Frost Titan
14-2 35 5 4 11 Forest Nature Evo LarvaNature EvoNature Evo MonarchCelestial Tai Mei Sempai
18-1 48 5 3 9 Forest Nature EvoNature Evo MonarchInfinity Deimos, Erebus
19-6 53 5 4 13 Crypt Dark EvoDark Evo Monarch Okori Tempest
20-2 54 5 5 20 Forest Nature Evo Monarch Magnus
21-4 58 5 4 12 Lava Cave Fire Evo Monarch Queen Mariel
Challenge Mode Icon Challenge Mode Dungeons: (9)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
2-5 5 Lava Cave Fire Evo Larva Plexor
5-6 5 Ice Cave Water Evo LarvaWater Evo Sugimoto Shosino
6-2 5 Dark Forest Nature Evo LarvaNature Evo Lord Barthus
9-4 5 Crypt Dark Evo LarvaDark EvoArcane Greater Frost Titan
14-2 5 Forest Nature Evo LarvaNature EvoNature Evo MonarchCelestial Tai Mei Sempai
18-1 5 Forest Nature EvoNature Evo MonarchInfinity Deimos, Erebus
19-6 5 Crypt Dark EvoDark Evo Monarch Okori Tempest
20-2 5 Forest Nature Evo Monarch Magnus
21-4 5 Lava Cave Fire Evo Monarch Queen Mariel
Rune Slots: Rune slot FireRune slot FireRune slot NatureRune slot LightRune slot Dark
Squinch has the standard rune slots for a Fire Fire hero.
Fire Fire Fire Fire Nature Nature Light Light Dark Dark
Rune slot Fire Rune slot Fire Rune slot Nature Rune slot Light Rune slot Dark
Abilities & Traits: Swing IconPlaying with Fire IconBurning Chop IconCheap Shot Icon & Challenge Accepted IconWarrior Hunter IconArmored IconRoyal Crit Fire Icon
Ability Type Energy Cost Ability Description
Swing Icon Swing Basic Attack None A basic Melee Physical attack doing [32% ATK] base damage. Upgrading increases base damage to [49.5% ATK].
Playing with Fire Icon Playing with Fire Special Attack 7 Turns Melee Fire attack on all enemies for [11%] base damage with a chance to burn, allies gain Pyromaniac buff, adding a 1.5x bonus vs Burning targets.
Burning Chop Icon Burning Chop Special Attack 4 Turns Melee Fire attack for [107% ATK] base damage with a chance to burn. Upgrading increases damage output and a higher chance to inflict Burn.
Cheap Shot Icon Cheap Shot Special Attack 5 Turns Melee Physical attack for [60% ATK] base damage, increases damage multiplier by 1x for each debuff on the target.
Challenge Accepted Icon Challenge Accepted Trait Passive 2x Boosted damage VS Taunting enemies.
Warrior Hunter Icon Warrior Hunter Trait Passive 2x Boosted damage vs Warriors.
Armored Icon Armored Trait Passive Takes 25% less damage from Physical attacks.
Royal Crit Fire Icon Royal Crit Fire Trait Passive If on a team with Cruel King Bramble, Burn on CRIT.
Ascension: Fire Evo LarvaFire EvoDark Evo Larva = Squinch token + Burning Chop IconArmored Icon & Dark Evo LarvaFire EvoCaveborn = Squinch Token 2 + Cheap Shot Icon
First Ascension Second Ascension
Fire Evo Larva Fire Evo Larva 12x Dark Evo Larva Dark Evo Larva 15x
Fire Evo Fire Evo 4x Fire Evo Fire Evo 7x
Dark Evo Larva Dark Evo Larva 4x Caveborn Caveborn Evo 4x
Burning Chop Icon Burning Chop (Special Attack/4 Turns) Cheap Shot Icon Cheap Shot (Special Attack/5 Turns)
Armored Icon Armored (Trait/Passive)
Synergies with other Heroes: Dwarven Forged Team IconOverclocked IconCritical Goblin Odor IconGoblin Alliance IconGoblin Cheerleader IconGood to be King IconTribal Heart IconWarrior Heart IconBonfire IconFire Crusade IconFiery Renewal IconLegacy of Flame IconSpirit of Fire IconCritical Energy IconGrass Skirt of Resistance IconHonor Guard IconIcy Embrace IconImmunize IconMaster Healer IconMend IconSpread the Wealth IconTeam Energy Vault IconTeam Precision IconVenomous Embrace
Squinch token 0 Squinch can get following passive buffs when teamed up with other Heroes:

Armored Heroes get the following passive buffs:

Dwarven Forged Team Icon Dwarven Forged Team (Trait) by The Furnace token 0 The Furnace
Armored team members gain 15% damage reduction from ranged and melee attacks.
Overclocked Icon Overclocked (Trait) by Bauble token 0 Bauble
Armored Allies have a chance to dodge ranged attacks. Lasts for 1 turn. (The buff Overclocked is automatically applied when the dungeon is entered.)
Goblin Heroes get the following passive buffs:

Critical Goblin Odor Icon Critical Goblin Odor (Trait) by Cruel king token Cruel King Bramble
The odor lets Goblin allies attack a random enemy when they land a critical hit on an enemy.
Goblin Alliance Icon Goblin Alliance (Trait) by Kozar Bonebreaker token 0 Kozar Bonebreaker
Increase Ogre's and Goblin's Health [5/10/15]% for each Ogre and Goblin ally. Also has a chance to defend a Goblin ally (That is he jumps in front of the attacked ally to take the hit). The health boost is 60% (4x15%) at rank III for an each team member if on a pure Goblin/Orgre team. The percent value depends on the rank (I-III) of this trait.
Goblin Cheerleader Icon Goblin Cheerleader (Trait) by Zurk token 0 Zurk
Once per round, on CRIT give Goblin allies Haste and +1 Energy.
Good to be King Icon Good to be King (Trait) by Cruel king token Cruel King Bramble
Increase ATK and CRIT chance by [15/20]% for all Goblin allies, based on the rank (I/II) of this trait.
Tribal Heart Icon Tribal Heart (Trait) by NubNub token 0 Chief NubNub
Increase Health by [15/25]% for all Goblin allies. The amount gained depends on the rank (I/II) of this trait.
Warrior Heroes get the following passive buffs:

Warrior Heart Icon Warrior Heart (Trait) by Bovus token 0 Bovus El Doro,Yokozuna token 0 Yokozuna
Increase Health by 15% for all Warrior allies. Passive stack cumulatively.
Fire Heroes get the following passive buffs:

Bonfire Icon Bonfire (Trait) by
All allies gain 25% increased Burn damage. The damage over time component of Burn deals increased damage.
Fire Crusade Icon Fire Crusade (Trait) by Ignus Ignus the Mad
Increase CRIT + SKL by 15% for all Fire allies. Critical hit chances and healing potentials based on SKL level are increased.
Fiery Renewal Icon Fiery Renewal (Trait) by Ember Sanguine token 0 Ember Sanguine
[2x/3x] Healing for Fire allies. The muliplier depends on the rank (I/II) of the trait.
Legacy of Flame Icon Legacy of Flame (Trait) by The Furnace token 0 The Furnace
Fire team members get +15% ATK, +15% HP, +10% DEF and +10% SKL
Spirit of Fire Icon Spirit of Fire (Trait) by Nitpick token 0 Nitpick
Increase ATK by 15% for all Fire allies.
All Heroes get the following passive buffs:

Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Boosts team energy by +1 on CRIT from an attack. All skills currently on cooldown have their delays reduced by 1 turn.
Grass Skirt of Resistance Icon Grass Skirt of Resistance (Trait) by Kai Makani token 0 Kai Makani
Team members gain a 25% resistance to all elemental status effects.
Honor Guard Icon Honor Guard (Trait) by Hansuke Undying token 0 Hansuke Undying
Will jump in front of a single target death blow attack on an ally.
Icy Embrace Icon Icy Embrace (Trait) by Icebloom token 0 Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
Immunize Icon Immunize (Trait) by Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Healer Icon Master Healer (Trait) by Ember Sanguine token 0 Ember Sanguine
Heals all allies 2.5% every turn.
Mend Icon Mend (Trait) by NubNub token 0 Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Spread the Wealth Icon Spread the Wealth (Trait) by Augustus the paladin token 0 Augustus
When at full health, this hero heals the entire party for a small portion of their health every round.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
100% chance (immunity) that the team not will lose Energy from an enemy attack. Energy takes your skills off of cooldown by 1 per turn.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Ally crit damage is increased. All team allies get the trait 'Weak Spot' which increases the CRIT multiplier (x2 becomes x2.5).
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies [1/2]% for each instance of Venom on the enemies. The amount (%) depends on the rank (I/II) the trait.
Counters: Armor Hunter IconArmor Piercer IconArmored Resistance IconElectrical Storm IconWhirlwind IconExposed Weakness IconFeet of Fury IconFrom the Shadows IconSniper Shot IconGoblin Hunter IconWarrior Hunter IconMan Eater IconFire Hunter Icon
Squinch token 0 Squinch can be countered by making use of the following traits and special attacks:

Armored Heroes are vulnerable to:

Armor Hunter Icon Armor Hunter (Trait) by Fiddlestrom token Therand Fiddlestrom
2x Boosted damage vs Armored targets.
Armor Piercer Icon Armor Piercer (Trait) by Fiddlestrom token Therand Fiddlestrom
Ignores Armored when attacking. Physical attacks dealt by this hero deals the full amount of damage without a 25% reduction.
Armored Resistance Icon Armored Resistance (Trait) by Fiddlestrom token Therand Fiddlestrom
Takes 25% less damage from Armored enemies.
Electrical Storm Icon Electrical Storm (Special Attack) by Ekko token Ekko
Ranged Lightning hits [3 + 1 @ Lvls40]x random enemies for total [77% ATK] base damage, with a chance to Shock per strike, 1.5x bonus damage vs Armored.
Whirlwind Icon Electrified Whirlwind (Special Attack) by Dhaegon Stonecrusher token icon Dhaegon Stonecrusher
Melee Physical attack on all enemies for [72.5% ATK] base damage, with a chance to inflict Shock. Upgrading increases damage output and a higher chance to inflict Shock.
Exposed Weakness Icon Exposed Weakness (Special Attack) by Hansuke Undying token 0 Hansuke Undying
Melee Physical attack that ignores the target’s armor and will purge Taunt on target if it is active.
Feet of Fury Icon Feet of Fury (Special Attack) by Sifu token Sifu Jianzhi
Three Melee Physical attacks for [57% ATK] base damage per hit to a single target, ignores armor, and has 5% additional chance to CRIT. Upgrading increases damage output to [60% ATK] base damage.
From the Shadows Icon From the Shadows (Special Attack) by Shadowblade token 0 Shadowblade
A Melee Physical attack with a guaranteed CRIT for [85% ATK] base damage that purges 1 buff, ignores armor; with a buff that increases Dodge. Upgrading increases the amount of Dodge gained and the damage output of the skill.
Sniper Shot Icon Sniper Shot (Special Attack) by Willow token 0 Willow Swift
Ranged Physical attack with a guaranteed CRIT for [75% ATK] base damage and purges 1 buff, ignores Armor. Removes the first buff applied. Does not CRIT against opposing elements. Upgrading increases the damage output of the skill.
Goblin Heroes are vulnerable to:

Goblin Hunter Icon Goblin Hunter (Trait) by Hagrim Felhorn token 0 Hagrim Felhorn
2x Boosted damage vs Goblins.
Warrior Heroes are vulnerable to:
Male Heroes are vulnerable to:

Man Eater Icon Man Eater (Trait) by Daeris token 0 Shadow Queen Daeris
[1.5x/1.75x] boosted damage vs Male Heroes. The boost depends on the rank (I/II) of this trait.
Fire Heroes are vulnerable to:

Fire Hunter Icon Fire Hunter (Trait) by William token Sir William
[1.5x/2.0x/2.5x] Boosted Damage vs Fire Enemies, depends on rank (I-III) of this trait.
Skins: (2) Squinch Token 2Dragonkin Squinch token
Squinch default skinDragonkin Squinch skin

Notes and Tips

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