FANDOM


Stone Fist
Construct Tank Magical Slow 
★☆☆☆☆☆

Stone Fist

Element: Water Water
30% vs Fire Fire units
-25% vs Nature Nature units


Speed: Slow
Aether category: Bronze

Epic: Sapphire Gauntlets

Stonefist token 0
★☆☆☆☆☆ 10
★★☆☆☆☆ 20
★★★☆☆☆ 70
★★★★☆☆ 100
★★★★★☆ 150
★★★★★★ 250
Background:
Born from salt and churning sea gales, each towering golem evokes pause in its beholder.


ThaliaPortrait Small
Stone Fist is already a staunch defender, but he'll be an immovable object once we ascend him again. Let's do it, Boss!

Stats Base Max Resistances Base Max
Power 248 2,795 Nature 0% 20%
Attack 126 1,364 Fire 0% 20%
Defense 171 1,855 Water 29% 50%
Health 498 5,400 Light 0% 20%
Skill 96 1,039 Dark 0% 20%
Crit Chance 6% 17% Spirit 2% 20%
Crit Multiplier 2x 2x
Dodge Chance 0% 0%

Active Passive (Traits)
Swing Icon Punch Living Stone Icon Living Stone
Fist of Justice Icon Fist of Justice Magical Icon Magical
Water on Rock Icon Water on Rock Slow Icon Slow
Provoking Punch Icon Provoking Punch Stone Cold Icon Stone Cold

First Ascension
Stonefist token 1
Second Ascension
Stonefist token 2
Water on Rock Icon Provoking Punch IconStone Cold Icon
Water Evo Larva Water Evo Larva 5x Light Evo Larva Light Evo Larva 15x
Water Evo Water Evo 2x Water Evo Water Evo 8x
Light Evo Larva Light Evo Larva 2x Brawny Brawny Evo 4x

Epic Part 2 Part 3
Sapphire Gauntlets Cobalt Bars Runic Powerstone
Sapphire Gauntlets Cobalt Bars Runic Powerstone
If you have Stone Fist at level 60 or higher and fully ascended,
you can make this hero Epic.

Doing this raises 3 of it's stats by a set percentage,
as well as adding a special effect to it's Basic Attack.
Effect:
Check Epic Heroes for more information.

Stonefist token 0 Stone Fist tokens: Normal Mode Icon x7 Challenge Mode Icon x5 + Aether Tokens Aether Shop Portal Summon Gold Great Summon

The Normal campaign and Challenge mode dungeon tokens are connected. If you got a token from a dungeon in a Normal campaign dungeon, you will not be able to collect tokens from the Challenge mode version of the dungeon (and vice versa) unless you refresh them.

Normal Mode Icon Main Campaign Dungeons: (7)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
3-1 8 5 4 12 Ice Cave Water Evo Larva Bonepile Giant
5-2 12 5 3 8 Lava Cave Fire Evo LarvaFire Evo Cursed Blade
8-3 22 5 5 16 Lava Cave Fire Evo LarvaFire Evo Nalthune, Major Bradox
11-6 29 5 5 15 Crypt Dark Evo LarvaDark EvoDark Evo MonarchStormwind Utica the Forgotten
16-3 41 5 3 11 Ice Cave Water EvoWater Evo Monarch Laguna
19-7 53 7 4 12 Ice Cave Water EvoWater Evo Monarch Asha Jakki
21-3 58 5 4 14 Ice Cave Water Evo Monarch Deep Winds Lord, Lalonna Tyr
Challenge Mode Icon Challenge Mode Dungeons: (5)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
3-1 5 Ice Cave Water Evo Larva Bonepile Giant
5-2 5 Lava Cave Fire Evo LarvaFire Evo Cursed Blade
11-6 5 Crypt Dark Evo LarvaDark EvoDark Evo MonarchStormwind Utica the Forgotten
16-3 5 Ice Cave Water EvoWater Evo Monarch Laguna
21-3 5 Ice Cave Water Evo Monarch Deep Winds Lord, Lalonna Tyr
Rune Slots: Rune slot WaterRune slot WaterRune slot FireRune slot LightRune slot Dark
Stone Fist has the standard rune slots for a Water Water hero.
Water Water Water Water Fire Fire Light Light Dark Dark
Rune slot Water Rune slot Water Rune slot Fire Rune slot Light Rune slot Dark
Abilities & Traits: Swing IconFist of Justice IconWater on Rock IconProvoking Punch Icon & Living Stone IconMagical IconSlow IconStone Cold Icon
Ability Type Energy Cost Ability Description
Swing Icon Punch Basic Attack None A basic Melee Physical attack doing [49.5% ATK] base damage.
Fist of Justice Icon Fist of Justice Special Attack 6 Turns A Ranged Physical attack that strikes the target for [135% ATK] base damage. The resulting shockwave damages the entire party for a little damage and lowers ATK -[26 + 0.5 /Lvl]% and DEF -[31 + 0.5 /Lvl]%.
Water on Rock Icon Water on Rock Special Attack 5 Turns Taunts, forcing enemies to target single attacks on this char and buffs [DEF 6% +0.6%/level]. Also reduces ATK on Melee attackers. Starts powered (This ability is available to use at the beginning of the battle).
Provoking Punch Icon Provoking Punch Special Attack 3 Turns Melee Physical Attack For [73.5% ATK] base damage. Upgrading increases damage output.
Living Stone Icon Living Stone Trait Passive A living Construct, invulnerable to all debuffs and can be healed normally.
Magical Icon Magical Trait Passive Take 25% less damage from non-Physical attacks.
Slow Icon Slow Trait Passive Attacks last. Heroes sharing the same speed trait go in order of positioning. Slow is the opposing trait of Fast. Slow heroes have a +25% attack and +25% health buff, and a 25% chance to retaliate to any physical attack with a basic attack.
Stone Cold Icon Stone Cold Trait Passive Chance to Chill Melee attackers and chance to Chill on hit.
Ascension: Water Evo LarvaWater EvoLight Evo Larva = Stonefist token 1 + Water on Rock Icon & Light Evo LarvaWater EvoBrawny = Stonefist token 2 + Provoking Punch IconStone Cold Icon
First Ascension Second Ascension
Water Evo Larva Water Evo Larva 5x Light Evo Larva Light Evo Larva 15x
Water Evo Water Evo 2x Water Evo Water Evo 8x
Light Evo Larva Light Evo Larva 2x Brawny Brawny Evo 4x
Water on Rock Icon Water on Rock (Special Attack/5 Turns) Provoking Punch Icon Provoking Punch (Special Attack/3 Turns)
Stone Cold Icon Stone Cold (Trait/Passive)
Synergies with other Heroes: Water Guard IconWater Heart IconShattering Team IconCritical Energy IconGrass Skirt of Resistance IconHonor Guard IconIcy Embrace IconImmunize IconMaster Healer IconMend IconSpread the Wealth IconTeam Energy Vault IconTeam Precision IconVenomous Embrace
Stonefist token 0 Stone Fist can get following passive buffs when teamed up with other Heroes:

Water Heroes get the following passive buffs:

Water Guard Icon Water Guard (Trait) by William token Sir William
Increase DEF By 15% for all Water allies.
Water Heart Icon Water Heart (Trait) by Yasmin token 0 Yasmin Bloom
Increase Health by 20% for all Water allies.
Shattering Team Icon Shattering Team (Trait) by IGOROK token 0 IGOROK
Boosts damage vs Frozen targets for all Water allies.
All Heroes get the following passive buffs:

Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Boosts team energy by +1 on CRIT from an attack. All skills currently on cooldown have their delays reduced by 1 turn.
Grass Skirt of Resistance Icon Grass Skirt of Resistance (Trait) by Kai Makani token 0 Kai Makani
Team members gain a 25% resistance to all elemental status effects.
Honor Guard Icon Honor Guard (Trait) by Hansuke Undying token 0 Hansuke Undying
Will jump in front of a single target death blow attack on an ally.
Icy Embrace Icon Icy Embrace (Trait) by Icebloom token 0 Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
Immunize Icon Immunize (Trait) by Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Healer Icon Master Healer (Trait) by Ember Sanguine token 0 Ember Sanguine
Heals all allies 2.5% every turn.
Mend Icon Mend (Trait) by NubNub token 0 Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Spread the Wealth Icon Spread the Wealth (Trait) by Augustus the paladin token 0 Augustus
When at full health, this hero heals the entire party for a small portion of their health every round.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
100% chance (immunity) that the team not will lose Energy from an enemy attack. Energy takes your skills off of cooldown by 1 per turn.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Ally crit damage is increased. All team allies get the trait 'Weak Spot' which increases the CRIT multiplier (x2 becomes x2.5).
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies [1/2]% for each instance of Venom on the enemies. The amount (%) depends on the rank (I/II) the trait.
Counters: Mystical IconTank Hunter IconAura Eater IconFlying in the Face IconMan Eater IconChallenge Accepted IconEnvious Blade IconExposed Weakness IconFrom the Shadows IconPurging Smash IconSmite IconSniper Shot IconSoul Shred IconTheft of Grace IconTurn a Blind Eye Icon
Stonefist token 0 Stone Fist can be countered by making use of the following traits and special attacks:

Tank Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Nitpick token 0 Nitpick
Pontifex token 0 Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
Kai Makani token 0 Kai Makani
[25/50/75]% damage bonus vs Slow or Tank heroes depending on the rank of this trait (I-III). Each Ascension of the Hero raises the rank (I/II/III) of this trait.
Tank Hunter Icon Tank Hunter (Trait) by Nimriel token 0 Lady Nimriel
2x Boosted damage vs Tanks.
Magical Heroes are vulnerable to:

Aura Eater Icon Aura Eater (Trait) by Koros token 0 Koros
Attacks by this character deal extra damage (x2 damage) to Magical Heroes.
Slow Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Nitpick token 0 Nitpick
Pontifex token 0 Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
Kai Makani token 0 Kai Makani
[25/50/75]% damage bonus vs Slow or Tank heroes depending on the rank of this trait (I-III). Each Ascension of the Hero raises the rank (I/II/III) of this trait.
Flying in the Face Icon Flying in the Face (Trait) by Leonidus token 0 Leonidus
Can't be retaliated against.
Male Heroes are vulnerable to:

Man Eater Icon Man Eater (Trait) by Daeris token 0 Shadow Queen Daeris
[1.5x/1.75x] boosted damage vs Male Heroes. The boost depends on the rank (I/II) of this trait.
Taunter Heroes are vulnerable to:

Challenge Accepted Icon Challenge Accepted (Trait) by
Julius token icon Julius
Squinch token 0 Squinch
2x Boosted damage VS Taunting enemies.
Envious Blade Icon Envious Blade (Special Attack) by Malice Token Malice
3 Melee Physical attacks for [50% ATK] base damage each. Has a 75% chance to destroy a buff with each attack.
Exposed Weakness Icon Exposed Weakness (Special Attack) by Hansuke Undying token 0 Hansuke Undying
Melee Physical attack that ignores the target’s armor and will purge Taunt on target if it is active.
From the Shadows Icon From the Shadows (Special Attack) by Shadowblade token 0 Shadowblade
A Melee Physical attack with a guaranteed CRIT for [85% ATK] base damage that purges 1 buff, ignores armor; with a buff that increases Dodge. Upgrading increases the amount of Dodge gained and the damage output of the skill.
Purging Smash Icon Purging Smash (Special Attack) by
Emily token 0 Archangel Emily
Bovus token 0 Bovus El Doro
Melee Physical attack for [100% ATK] base damage and removes the one buff from the target. The first buff applied is removed.
Smite Icon Smite (Special Attack) by Augustus the paladin token 0 Augustus
Melee Physical attack on a single target for 233 (scaling) base damage and purges [1/2/3] buffs upon hit. 1.5x damage increase towards Demons. Upgrading increases damage to [132% ATK]. The amount of purged of buffs increases with the rank (I-III) of this special attack.
Sniper Shot Icon Sniper Shot (Special Attack) by Willow token 0 Willow Swift
Ranged Physical attack with a guaranteed CRIT for [75% ATK] base damage and purges 1 buff, ignores Armor. Removes the first buff applied. Does not CRIT against opposing elements. Upgrading increases the damage output of the skill.
Soul Shred Icon Soul Shred (Special Attack) by Tsume token 0 Tsume
Two Ranged Physical attacks on all enemies for [42.5% ATK] base damage per swipe and removes 1 buff maximum from each target hit. The newest buff applied is removed.
Theft of Grace Icon Theft of Grace (Special Attack) by Malice Token Malice
Melee Spirit attack for [150% ATK] base damage, will purge [1/2/3] buffs and add [1/2/3] elemental buffs. The number of purged and added buffs depends on the rank (I/II/III) of this special attack. The elemental buffs are I=Hunter, II=Resistance, III=Touch. The element will be the same type as the target. Example: If a Dark enemy is attacked the buffs will be: Dark Rancor I, Disease Resistance, and Disease Touch.
Turn a Blind Eye Icon Turn a Blind Eye (Trait) by
Ember Sanguine token 0 Ember Sanguine
Phemus token 0 Phemus
Shade token 0 Shade
Viperia token 0 Viperia
Immune to Taunt and Provoke.
Skins: (2) Stonefist token 2Stonefist christmas token
Stone fist skin defaultSnowman Stone Fist skin

Sapphire Gauntlets - Stone Fist's Epic

Stonefist token 0 Stone Fist has finished forging a powerful (and very stylish) pair of gauntlets to beat his Enemies with even greater efficiency! These Sapphire Gauntlets pack quite a punch, increasing Stone Fist's attack, defense, and crit chance. In addition, when Stone Fist does an Epic Attack, he'll deal 2x his normal damage on the target, do a bit of splash (yay, water puns!) damage on all enemies, and purge one buff from each enemy!

But that's not all! In addition, Stone Fist now has the following changes. These are unrelated to the Epic.

Hero changes

These changes were made with the release of his Epic on May 11, 2017.

  • Stonefist is now a Construct! However, he has a special flavor of Construct called Living Stone Icon Living Stone, which makes him immune to debuffs while still allowing him to be healed normally!
  • Taunt Icon Taunt is now Water on Rock Icon Water on Rock: Forces enemies to target single attacks on Stone Fist, increases his defense, and reduces the attack of melee attackers that hit him. Starts powered. (Note: Starts *powered*, not active.)
  • Smack Down Icon Smack Down is now Provoking Punch Icon Provoking Punch: Melee Physical attack that provokes target into attacking this hero.
  • Stone Fist now unlocks a new passive at second Ascension Stone Cold Icon Stone Cold: Chance to Blank Ability melee attackers and chance to chill on hit.
  • Stone Immune Stone Immune and Impervious Icon Impervious have been removed, as they're redundant with Living Stone Icon Living Stone.

Notes and Tips

  • Stonefist token 0 Stone Fist is unlocked by a quest for completion of Chapter 2.
  • Also known as Stonefish
  • Stonefist ist the only known living Construct that can be healed normally. He also can be repaired by Dagrund token Dagrund Blacksmoke and Bauble token 0 Bauble.

Gallery

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.