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Stone Fist
Slow Construct Tank 
★☆☆☆☆☆

Stone Fist

Element: Water Water
30% vs Fire Fire units
-25% vs Nature Nature units


Speed: Slow
Aether category: Bronze

Epic: Sapphire Gauntlets

Stonefist token 0
Swing IconFist of Justice Icon & Living Stone IconMagical IconSlow Icon
Stars Tokens Boost
★☆☆☆☆☆ 10 -
★★☆☆☆☆ 20 +12.5%
★★★☆☆☆ 70 +25%
★★★★☆☆ 100 +40%
★★★★★☆ 150 +60%
★★★★★★ 250 +100%
Background:
Born from salt and churning sea gales, each towering golem evokes pause in its beholder.


ThaliaPortrait Small
Yep, that's a fist made of stone alright. Power him up and he'll be a great defender! -- After his first Ascension Stone Fist is already a staunch defender, but he'll be an immovable object once we ascend him again. Let's do it, Boss!

Stats Base Max Resistances Base Max
Power 2,795 Nature  %  %
Attack 1,364 Fire  %  %
Defense 1,855 Water  %  %
Health 5,400 Light  %  %
Skill 1,039 Dark  %  %
Crit Chance  % 17% Spirit  %  %
Crit Multiplier x 2x
Dodge Chance  % 0%


Abilities (Active) Traits (Passive)
Swing Icon Punch Living Stone Icon Living Stone
Fist of Justice Icon Fist of Justice Magical Icon Magical
Water on Rock Icon Water on Rock Slow Icon Slow
Provoking Punch Icon Provoking Punch Stone Cold Icon Stone Cold


Epic Stone Fist
Stonefist token 2
Epic Part 2 Part 3
Sapphire Gauntlets Cobalt Bars Runic Powerstone
Sapphire Gauntlets Cobalt Bars Runic Powerstone
If you have Stone Fist at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Atk/Def/Crit by a set percentage,
as well as adding a special effect to it's Basic Attack.
Effect: Chance to deal 2x damage, splash damage, and Purge 1 buff on all enemies.
Check Epic Heroes for more information.


Stonefist token 0 Stone Fist tokens: Normal Mode Icon x7 Challenge Mode Icon x5 + Aether Tokens Aether Shop Portal Summon Gold Great Summon

The Normal campaign and Challenge mode dungeon tokens are connected. If you got a token from a dungeon in a Normal campaign dungeon, you will not be able to collect tokens from the Challenge mode version of the dungeon (and vice versa) unless you refresh them.

Normal Mode Icon Main Campaign Dungeons: (7)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
3-1 8 5 4 12 Ice Cave Water Evo Larva Bonepile Giant
5-2 12 5 3 8 Lava Cave Fire Evo LarvaFire Evo Cursed Blade
8-3 22 5 5 16 Lava Cave Fire Evo LarvaFire Evo Nalthune, Major Bradox
11-6 29 5 5 15 Crypt Dark Evo LarvaDark EvoDark Evo MonarchStormwind Utica the Forgotten
16-3 41 5 3 11 Ice Cave Water EvoWater Evo Monarch Laguna
19-7 53 7 4 12 Ice Cave Water EvoWater Evo Monarch Asha Jakki
21-3 58 5 4 14 Ice Cave Water Evo Monarch Deep Winds Lord, Lalonna Tyr
Challenge Mode Icon Challenge Mode Dungeons: (5)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
3-1 5 Ice Cave Water Evo Larva Bonepile Giant
5-2 5 Lava Cave Fire Evo LarvaFire Evo Cursed Blade
11-6 5 Crypt Dark Evo LarvaDark EvoDark Evo MonarchStormwind Utica the Forgotten
16-3 5 Ice Cave Water EvoWater Evo Monarch Laguna
21-3 5 Ice Cave Water Evo Monarch Deep Winds Lord, Lalonna Tyr
Rune Slots: Rune slot WaterRune slot WaterRune slot FireRune slot LightRune slot Dark (standard)
Stone Fist has the standard rune slots for a Water Water hero.
Water Water Water Water Fire Fire Light Light Dark Dark
Rune slot Water Rune slot Water Rune slot Fire Rune slot Light Rune slot Dark
Attack range & damage type: Melee/Ranged & Physical
Buffs & Debuffs: ATK reduced/DEF boosted/Provoked/Taunt/Weakened
Immunities: Invulnerable
Abilities & Traits: Swing IconFist of Justice IconWater on Rock IconProvoking Punch Icon & Living Stone IconMagical IconSlow IconStone Cold Icon

Punch

Swing Icon
Basic Attack (None)

A basic Melee Physical attack doing [49.5% ATK] base damage.

Fist of Justice

Fist of Justice Icon
Special Attack (6 turns)

A Ranged Physical attack that strikes the target for [135% ATK] base damage. The resulting shockwave damages the entire party for a little damage and lowers ATK -[26 + 0.5 /Lvl]% and DEF -[31 + 0.5 /Lvl]%.

Water on Rock

Water on Rock Icon
Special Attack (5 turns), requires Stonefist token 1 1st Ascension

Taunts, forcing enemies to target single attacks on this char and buffs [DEF 6% +0.6%/level]. Also reduces ATK on Melee attackers. Starts powered (This ability is available to use at the beginning of the battle).

Provoking Punch

Provoking Punch Icon
Special Attack (3 turns), requires Stonefist token 2 2nd Ascension

Melee Physical attack for [100% ATK] base damage. (Upgrading increases damage output.)

Living Stone

Living Stone Icon
Trait (Passive)

A living Construct, invulnerable to all debuffs and can be healed normally.

Magical (I)

Magical Icon
Trait (Passive)

I: Take 25% less damage from non-Physical attacks.

Slow

Slow Icon
Trait (Passive)

Attacks last. but increases base Attack and Health by 25% (% increased with Skill). This Hero also has a 100% base chance to make a basic revenge attack when hit by a melee attacker. (Heroes sharing the same speed trait go in order of positioning, left to right, as chosen at the beginning of the battle. Slow is the opposing trait of Fast. If there is no Slow and no Fast trait then the hero goes in normal speed order.)

Stone Cold

Stone Cold Icon
Trait (Passive), requires Stonefist token 2 2nd Ascension

Chance to Chill Melee attackers and chance to Chill on hit.

Ascensions: Light Evo LarvaWater Evo LarvaWater Evo = Stonefist token 1 + Water on Rock Icon & BrawnyLight Evo LarvaWater Evo = Stonefist token 2 + Provoking Punch IconStone Cold Icon
First Ascension Second Ascension
Light Evo Larva Light Evo Larva 2x Brawny Brawny Evo 4x
Water Evo Larva Water Evo Larva 5x Light Evo Larva Light Evo Larva 15x
Water Evo Water Evo 2x Water Evo Water Evo 8x
Water on Rock Icon Water on Rock (Special Attack/5 Turns) Provoking Punch Icon Provoking Punch (Special Attack/3 Turns)
Stone Cold Icon Stone Cold (Trait/Passive)
Synergies of Construct Heroes (Family): Dwarven EMT IconIFF Targeting IconTerrorstorm Icon
Stonefist token 0 Stone Fist can get following passive buffs when teamed up with other Heroes:

Construct Heroes get the following passive buffs:

Dwarven EMT Icon Dwarven EMT (Special Attack) by Dagrund token Dagrund Blacksmoke
Heals or Repairs health for an ally, boosts target's Max Health, and target gains Haste.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Terrorstorm Icon Terrorstorm (Special Attack) by Agnon token 0 Agnon
Allied Constructs gain 1 Energy, then Agnon does a Ranged Lightning attack against all enemies with a chance to inflict Fear. Deals extra damage to Armored enemies.
Synergies of Water Heroes (Element): Water Guard IconWater Heart IconShattering Team IconWater Empowerment IconTorrential Tides IconWave Rider Icon
Stonefist token 0 Stone Fist can get following passive buffs when teamed up with other Heroes:

Water Heroes get the following passive buffs:

Water Guard Icon Water Guard (Trait) by William token Sir William
Increase DEF by [10%/15%/20%] for all Water allies. The boost increases with the rank (I/II/III) of this trait.
Water Heart Icon Water Heart (Trait) by Yasmin token 0 Yasmin Bloom
Increase Health by 20% for all Water allies.
Shattering Team Icon Shattering Team (Trait) by IGOROK token 0 IGOROK
Boosts damage vs Frozen targets for all Water allies.
Water Empowerment Icon Elemental Empowerment (Water) (Trait) by Takumi token Samurai Takumi
Increases hero's attack for each water ally on his team.
Torrential Tides Icon Torrential Tides (Trait) by Kai Makani token 0 Kai Makani
Water allies gain +15% Damage Penetration.
Wave Rider Icon Wave Rider (Trait) by Kai Makani token 0 Kai Makani
Starts dungeons with +1 Energy and +10% Max Health for EACH other Water ally on the team.
Synergies of Tank Heroes (Class):
Synergies of /Taunter/all Heroes (Common): Critical Energy IconCleansing Aura IconCloak of Fire IconEyes of the Beholder IconFiery Renewal IconFire Nova IconFrost-tipped Blades IconHonor Guard IconIcy Embrace IconIFF Targeting IconImmunize IconLead By Example IconMaster Assassin IconMaster Healer IconMend IconShielding Soul IconSpread the Wealth IconTeam Energy Vault IconTeam Precision IconVenomous Embrace
Stonefist token 0 Stone Fist can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Boosts team energy by +1 on CRIT from an attack. All skills currently on cooldown have their delays reduced by 1 turn.
Cleansing Aura Icon Cleansing Aura (Trait) by Dagrund token Dagrund Blacksmoke
Cleanses 1 Debuff on all allies at the start of this Hero's turn.
Cloak of Fire Icon Cloak of Fire (Trait) by Ember Sanguine token 0 Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon Eyes of the Beholder (Special Attack) by Iris token 0 Iris
Buffs allies' attack by [20%/30%/50%], then Ranged Dark attack on enemies. The ATK buff and amount of targets depend on the rank (I-III) of this ability.
Fiery Renewal Icon Fiery Renewal (Trait) by Ember Sanguine token 0 Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon Fire Nova (Special Attack) by Ignus Ignus the Mad
Ranged Fire attack on all enemies. Allies gain a chance to burn on basic attacks for 3 turns. Rage adds additional chance to burn.
Frost-tipped Blades Icon Frost-Tipped Blades (Trait) by Takumi token Samurai Takumi
Gives all allies' melee physical attacks a chance to inflict Chill on a hit.
Honor Guard Icon Honor Guard (Trait) by
Will jump in front of a single target death blow attack on an ally.
Icy Embrace Icon Icy Embrace (Trait) by Icebloom token 0 Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon Immunize (Trait) by Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Lead By Example Icon Lead By Example (Trait) by High King Valkin token 0 High King Valkin
Allies will follow-up any attack made by this Hero with a basic attack.
Master Assassin Icon Master Assassin (Trait) by Black Diamond token 0 Black Diamond
Allied single target abilities have 100% more Damage on CRITs.
Master Healer Icon Master Healer (Trait) by
Heals all allies 2.5% every turn.
Mend Icon Mend (Trait) by NubNub token 0 Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Shielding Soul Icon Shielding Soul (Trait) by Dagrund token Dagrund Blacksmoke
When this Hero is killed, all allies gain an Aegis Shield.
Spread the Wealth Icon Spread the Wealth (Trait) by Augustus the paladin token 0 Augustus
When at full health, this hero heals the entire party for a small portion of their health every round.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
100% chance (immunity) that the team not will lose Energy from an enemy attack. Energy takes your skills off of cooldown by 1 per turn.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Ally crit damage is increased. All team allies get the trait 'Weak Spot' which increases the CRIT multiplier (x2 becomes x2.5).
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies [2.5/5]% for each instance of Venom on the enemies. The amount (%) depends on the rank (I/II) the trait.
Counters: Mystical IconPlummeting Doom IconFlying in the Face IconMan Eater IconChallenge Accepted IconEnvious Rampage IconExposed Weakness IconFrom the Shadows IconPurging Smash IconSmite IconSniper Shot IconSoul Shred IconTheft of Grace IconTurn a Blind Eye Icon
Stonefist token 0 Stone Fist can be countered by making use of the following traits and special attacks:

Tank Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Ferno token 0 Ferno
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Iris token 0 Iris
Kai Makani token 0 Kai Makani
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Zomm token Lord Zomm
Marrow token 0 Marrow
Nitpick token 0 Nitpick
Pontifex token 0 Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
[25/50/75]% damage bonus vs Slow or Tank heroes depending on the rank of this trait (I-III). Each Ascension of the Hero raises the rank (I/II/III) of this trait.
Plummeting Doom Icon Plummeting Doom (Special Attack) by Agnon token 0 Agnon
Armor Piercing Physical attack that has a chance to Daze the target. Deals 5x boosted damage to Tanks and targets with high DEF.
Slow Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Ferno token 0 Ferno
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Iris token 0 Iris
Kai Makani token 0 Kai Makani
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Zomm token Lord Zomm
Marrow token 0 Marrow
Nitpick token 0 Nitpick
Pontifex token 0 Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
[25/50/75]% damage bonus vs Slow or Tank heroes depending on the rank of this trait (I-III). Each Ascension of the Hero raises the rank (I/II/III) of this trait.
Flying in the Face Icon Flying in the Face (Trait) by Leonidus token 0 Leonidus
Can't be retaliated against.
Male Heroes are vulnerable to:

Man Eater Icon Man Eater (Trait) by
[1.5x/1.75x] boosted damage vs Male Heroes. The boost depends on the rank (I/II) of this trait.
Taunter Heroes are vulnerable to:

Challenge Accepted Icon Challenge Accepted (Trait) by
Admiral Kreel token 0 Admiral Kreel
Bovus token 0 Bovus El Doro
Julius token icon Julius
Squinch token 0 Squinch
[2x/2.5x] Boosted damage VS Taunting enemies. The boost depends on the rank (I/II) of this trait.
Envious Rampage Icon Envious Rampage (Special Attack) by Malice Token Malice
Melee physical attack on target and 2 random enemies that lifesteals and has a chance to steal a buff on hit.
Exposed Weakness Icon Exposed Weakness (Special Attack) by
Melee Physical attack that ignores the target’s armor and will purge Taunt on target if it is active.
From the Shadows Icon From the Shadows (Special Attack) by Shadowblade token 0 Shadowblade
A Melee Physical attack with a guaranteed CRIT for [85% ATK] base damage that purges 1 buff, ignores armor; with a buff that increases Dodge. Upgrading increases the amount of Dodge gained and the damage output of the skill.
Purging Smash Icon Purging Smash (Special Attack) by
Melee Physical attack for [100% ATK] base damage and removes the one buff from the target. The first buff applied is removed.
Smite Icon Smite (Special Attack) by Augustus the paladin token 0 Augustus
Melee Physical attack on a single target for 233 (scaling) base damage and purges [1/2/3] buffs upon hit. 1.5x damage increase towards Demons. Upgrading increases damage to [132% ATK]. The amount of purged of buffs increases with the rank (I-III) of this special attack.
Sniper Shot Icon Sniper Shot (Special Attack) by Willow token 0 Willow Swift
Ranged Physical attack with a guaranteed CRIT for [75% ATK] base damage and purges 1 buff, ignores Armor. Removes the first buff applied. Does not CRIT against opposing elements. Upgrading increases the damage output of the skill.
Soul Shred Icon Soul Shred (Special Attack) by Tsume token 0 Tsume
Two Ranged Physical attacks on all enemies for [42.5% ATK] base damage per swipe and removes 1 buff maximum from each target hit. The newest buff applied is removed.
Theft of Grace Icon Theft of Grace (Special Attack) by Malice Token Malice
Melee Spirit attack for [150% ATK] base damage, will purge [1/2/3] buffs and add [1/2/3] elemental buffs. The number of purged and added buffs depends on the rank (I/II/III) of this special attack. The elemental buffs are I=Hunter, II=Resistance, III=Touch. The element will be the same type as the target. Example: If a Dark enemy is attacked the buffs will be: Dark Rancor I, Disease Resistance, and Disease Touch.
Turn a Blind Eye Icon Turn a Blind Eye (Trait) by
Deadeye token 0 Deadeye
Phemus token 0 Phemus
Shade token 0 Shade
Viperia token 0 Viperia
Immune to Taunt and Provoke.
Skins: (2) Stonefist token 2Stonefist christmas token
Stone fist skin defaultSnowman Stone Fist skin

Sapphire Gauntlets - Stone Fist's Epic

Stonefist token 0 Stone Fist has finished forging a powerful (and very stylish) pair of gauntlets to beat his Enemies with even greater efficiency! These Sapphire Gauntlets pack quite a punch, increasing Stone Fist's attack, defense, and crit chance. In addition, when Stone Fist does an Epic Attack, he'll deal 2x his normal damage on the target, do a bit of splash (yay, water puns!) damage on all enemies, and purge one buff from each enemy!

But that's not all! In addition, Stone Fist now has the following changes. These are unrelated to the Epic.

Hero changes

These changes were made with the release of his Epic on May 11, 2017.

  • Stonefist is now a Construct! However, he has a special flavor of Construct called Living Stone Icon Living Stone , which makes him immune to debuffs while still allowing him to be healed normally!
  • Taunt Icon Taunt is now Water on Rock Icon Water on Rock : Forces enemies to target single attacks on Stone Fist, increases his defense, and reduces the attack of melee attackers that hit him. Starts powered. (Note: Starts *powered*, not active.)
  • Smack Down Icon Smack Down is now Provoking Punch Icon Provoking Punch : Melee Physical attack that provokes target into attacking this hero.
  • Stone Fist now unlocks a new passive at second Ascension Stone Cold Icon Stone Cold : Chance to chill melee attackers and chance to chill on hit.
  • Stone Immune Stone Immune and Impervious Icon Impervious have been removed, as they're redundant with Living Stone Icon Living Stone .

Notes and Tips

Gallery