Element: Fire
30% vs Nature units
-25% vs Water units
Excess Tokens:
1 Token → 5 Aether
Unlocked |
Background Anyone who uses the phrase blind as a bat has never been dive-bombed by one of the buggers. - Sir William |
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Abilities & Traits & | |
Attack Speed | Fast |
Attack Range | Melee/Ranged |
Damage | Fire/Physical |
Epic | Fireflight |
Buddy Synergy | Solaris |
Combat Style | |
Torchy followed us home boss. Can we keep him? Pretty please? I'll feed him with tokens and evos every day! | |
Damage | (5/9) |
Toughness | (3/9) |
Team Support | (1/9) |
Crowd Control | (4/9) |
Synergy | (3/9) |
See Hero Rating for more details about this. |
Statistics | Total | Bonus1 | Traits2 | Epic | Base |
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Attack (ATK) | +60% | +100% | -20% | - | 1221 |
Defense (DEF) | +160% | +100% | - | +30% | 1185 |
Skill (SKL) | +200% | +100% | +50% | - | 1279 |
Max Health (HP) | +140% | +100% | - | +20% | 4480 |
Crit Chance (CRIT) | 46% | +31% | - | +10% | 5% |
Crit Multiplier | 200% | - | - | - | 200% |
Dodge Chance | 0% | - | - | - | 0% |
Damage Penetration | 0% | - | - | - | 0% |
Damage Reduction | 0% | - | - | - | 0% |
Chaos Damage Reduction | 0% | - | - | - | 0% |
1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Pack Scout Fast
Abilities (Active) | Traits (Passive) | ||
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Bite | Fast | ||
Bat Out of Hell | Flying II | ||
Lock Jaw | Pack Scout III | ||
Fiery Fangs | Shifty I | ||
Beastly Recklessness | |||
Pack Tactics |
First Ascension |
Second Ascension |
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Abilities & Traits |
Abilities & Traits |
Required Hero Stars and Evos | |
Evo Cost Index: 190 |
Evo Cost Index: 2250 |
Epic Torchy |
Effect: Chance to deal 1.3x Ranged Physical damage on all enemies with a chance to Burn.
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Epic | Part 2 | Part 3 |
Fireflight | Spiked Wings | Metal-Tipped Horns |
If you have Torchy at level 50 or higher and fully ascended, you can make this hero Epic. Doing this raises it's Defense/Max Health/Crit Chance by a set percentage, as well as adding a special effect to it's Basic Attack. | ||
Check Epic Heroes for more information. |
Torchy tokens: x8 + Daily Quests Treasure Room Heroic Summon Great Summon |
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Rune Slots: (standard) | ||||||||||
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Abilities & Traits: & | ||||||||||
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Bite
Bat Out of Hell
Lock Jaw
Fiery Fangs
Fast
Flying (I/II)
Pack Scout (I/II/III)
Shifty (I)
Beastly Recklessness
Pack Tactics
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Buffs & Debuffs: |
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Boosted Damage - effect (Damage) This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff. Buddy Synergy - efffect (Special) If this hero is in a team with a certain other hero, then a trait will be unlocked or enables additional effects of a trait. (Sometimes more than one other hero is needed in the team.) Burned - debuff (Damage over Time/Defense) Target has reduced DEF and takes Fire damage each turn for 3 turns. Damage Reduction - effect (Damage/Damage Reduction) The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative. Starts Powered - effect (Energy) This Ability has full energy and can be used at the beginning of the battle. Revenge Attacks - effect (Attack) If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops. Silenced - debuff (Disable/Attack) Target cannot use Special attacks.
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Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs' |
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Ascensions: (190) = + & (2250) = + | |||||
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First Ascension | Second Ascension | ||||
Dark Evo Larva | 3x | Dark Evo Larva | 15x | ||
Fire Evo Larva | 10x | Fire Evo | 5x | ||
Fire Evo | 3x | Moonlight Evo | 4x | ||
Lock Jaw (Special Attack/3 Turns) | Fiery Fangs (Special Attack/3 Turns) | ||||
Flying ii (Trait/Passive) | Beastly Recklessness (Trait/Passive) | ||||
Pack Scout ii (Trait/Passive) | Pack Scout iii (Trait/Passive) | ||||
Pack Tactics (Trait/Passive) |
Synergies of Beast heroes (Family): |
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Torchy can get following passive buffs when teamed up with other Heroes:
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Synergies of Fire heroes (Element): |
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Torchy can get following passive buffs when teamed up with other Heroes:
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Synergies of Rogue heroes (Class): |
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Other Synergies of Heroes: |
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Torchy can get following passive buffs when teamed up with other Heroes:
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Torchy can get following passive buffs when teamed up with other Heroes:
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Counters: |
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Torchy can be countered by making use of the following traits and special attacks:
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Skins: (1) |
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Notes and Tips[]
Torchy is relatively good in the Tower of Pwnage, as his Lock Jaw and Fiery Fangs have a super fast recharge. Beware of his health in the tower, and the potential of being bursted by characters because of his extreme low health. He will be a very good Hero for you to the climb the tower.
In Dungeon Raids the Silcence debuff of Torchy's Lock Jaw is the ideal counter for Bovus El Doro and other defenders that would disable the attacking team. This is useful as Bovus is a common sight in My Dungeon. (See How to use this Hero below for details)
When Willow Swift defends a dungeon she often goes for Torchy with Sniper Shot in Dungeon Raids. This is especially useful for the attacker as it won't CRIT and deal less damage because of Elemental disavantage, often taking Torchy to half of his health only.
Beware, Torchy usually cannot kill an enemy Nature hero (especially Bovus El Doro) right off the bat, unless the enemy is weaker (less ascended, less stars). Use another fast hero or an AoE attack to finish them off. Or team up Torchy with Nitpick or Mangle Jaw to empower this attack with passive synergies.
Note: Since Burning Targets have their defense lowered, make sure to use Torchy's Bat Out of Hell first. Most people expect to kill Tsume or Bovus immediately with Bat out of Hell, but usually it doesn't work as planned, and this can lead to a loss.
Gallery[]
How to use this Hero[]
Torchy's main use is in PvP, as his tremendously low health makes him weak in campaigne if he is not protected by a tauning Tank. Due to the fact that all of his abilities take very little time to recharge, he can a special attack every 2 to 3 turns (that is, if he can manage to survive). His Bat Out of Hell ability can bring mostly any Nature enemy to little to no health. Torchy's second special attack, Lock Jaw, is favored in PvP. It can Silence mostly any heroes, allowing you to have more time to take him out before he uses his/her special attack. He is a key to killing heroes like IGOROK.
Synergy with other Heroes[]
Torchy's Bat Out of Hell ability combined with something like Willow's Sniper Shot can guarantee a kill. Combine Bat Out of Hell with something like Chief NubNub's Stout Team or Cruel King Bramble's legendary Goblin Dance Party and it'll to some pretty big damage. Aegis Wall and Aegis Bandage from Augustus and Yasmin Bloom can also help since torchy can often get 1-shotted by an attack from a water hero. But that's not what Torchy is famous for...
Despite his size Torchy is the greatest Pack Scout in the game. If you put him on a beast team Torchy and the other Beasts will buff each other passively. Beast tanks like Goretusk, Leonidus, Julius and Pignius Maximus can protect Torchy in Dungeons runs. Solaris can heal and revive Torchy in tight spots and passively buff his health, especially when on a full Beast team. On long trips through Dungeons it is recommended to team up with Solaris (or replace one beast with a non-beast Healer), use Vampiric Runes, or pack more Heal Potions for the trip.
Uses in PvP (Dungeon Raids)[]
Torchy's ability Lock Jaw is the primary reason most Seekers (that's you) bring him in. Often when fighting someone like IGOROK or Pontifex Mortis of someone else with strong AOE abilities, Torchy is the key to winning. Lock Jaw can give you up to 1 turns to take out a hero before it uses it's threatening special attack. Pairing him with Willow Swift and using Bat Out of Hell will K.O. most Nature Heroes or Water Heroes. His tremendously high hero power can also give your opponents second thoughts about raiding your dungeon. Overall, at low levels, he is one the best heroes at PvP.