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The Normal campaign and Challenge mode dungeon tokens are connected. If you got a token from a dungeon in a Normal campaign dungeon, you will not be able to collect tokens from the Challenge mode version of the dungeon (and vice versa) unless you refresh them.
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Abilities & Traits: ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
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Ability | Type | Energy Cost | Ability Description | |
![]() | Soul Shred | Special Attack | 7 Turns | Two Ranged Physical attacks on all enemies for [42.5% ATK] base damage per swipe and removes 1 buff maximum from each target hit. The newest buff applied is removed. |
![]() | Double Chop | Special Attack | 4 Turns | Melee Physical attack on an enemy 2 times for [72.5% ATK] base damage each. Upgrading increases the damage output of each strike. |
![]() | Spreading Panic | Special Attack | 5 Turns | Melee Physical attack on target and [1 + 1 at Lvl 15] random enemies for [32% ATK] base damage with a chance to inflict Fear. Fear increases all damage taken by 2x. In addition, every strike including the initial strike that brings its health down to within 20% has a chance to cause the feared target to flee from battle. Upgrading increases damage dealt to [55% ATK] and the success of inflicting Fear on higher leveled targets. |
![]() | Savage Fury | Trait | Passive | Damage boosts greater and greater as health decreases below 50%. Damage dealt to enemies is multiplied by of a factor of [1.5x, 2x, and 2.5x]. |
![]() | Spirit of Nature | Trait | Passive | Increase ATK by 15% for all Nature allies. |
![]() | Magical | Trait | Passive | I: Take 25% less damage from non-Physical attacks. II: Take 35% less damage from non-Physical attacks. |
![]() | Vicious | Trait | Passive | (PvP only!) In PvP, buff Tsume's and allied Demons' ATK for 1 turn on CRIT. |
Ascension: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
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First Ascension | Second Ascension | ||||
![]() | Dark Evo Larva | 5x | ![]() | Dark Evo Larva | 15x |
![]() | Nature Evo Larva | 16x | ![]() | Nature Evo | 11x |
![]() | Nature Evo | 5x | ![]() | Spirit Evo | 4x |
![]() | Double Chop (Special Attack/4 Turns) | ![]() | Spreading Panic (Special Attack/5 Turns) |
Synergies with other Heroes: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Skins: (2) ![]() ![]() |
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How to Use this Hero
Tsume's early access to its tokens and its powerful passive ability Savage Fury makes him a formidable opponent in PVP and PVE. Its Magical passive prevents him from taking excessive magical damage, while tearing apart almost every enemy that fails to take him out. Pair him up with other Nature heroes or other warrior heroes, both having passives that affect classes, and you'll have yourself a powerhouse.
Skill Breakdown
The beauty of using Tsume is gambling with his lack of health and his ATK buff from his Savage Fury passive. Reducing his health from one attack will most likely bring his health down to 75%, which will boost his attack by 1.5x. His subsequent specials and basic attacks are that much more effective in clearing out waves of enemies. His Soul Shred deals little damage when his health is full, so when used as a friend's champion it will not deal a lot of damage. His ability is better utilized in removing enemy team-wide buffs like Yokozuna's increased defense buff, Squinch's Pyromaniac buff, or even a single Taunt.
As his health decreases, the damage output is increased up to 3.5x times, making Soul Shred an effective area of damage attack.
His double chop attack deals a significant amount of damage to one target, especially when his health begins to drop. With multiple strikes, he has a high chance at landing a critical hit.
Finally, his Spreading Panic attack makes him a formidable opponent. Each of its strikes (up to three hits) has a chance to inflict Fear on that target, which will subsequently double the damage inflicted by any remaining Spreading Panic strikes. This is one of the few attacks that have the capability of inflicting Fear. This can help take out minibosses and other difficult enemies with a lot of life.
Synergy With Other Heroes
Yokozuna's and Bovus' Warrior Heart passive increases the life of all Warriors, which will increase the amount of life that Tsume can fight in low health/high ATK buff situations. The two passives stack on each other cumulatively, meaning that it will be a total 30% increase in health. Adding Willow Swift's Nature Heart passive and the total health jumps up to 45%. With almost 50% more health, this creates a powerful PVP team.
Chief Nubnub's Stout Team boosts his DEF and ATK by twice as much as non-Nature allies, although Voodoo Chant weakens the damage output of Tsume despite its critical chance increase.
Uses in PvP
When used in PvP, pair him up with other heroes mentioned above to passive to increase his life total. This will prevent enemy heroes from shooting him down quickly. When used in defense, he will quickly tear down players who unknowingly use aoe attacks against Tsume, because he will survive long enough to use Soul Shred at low life. To deal with an enemy Tsume, either avoid using AOE damage or use two Fast heroes that will take him out.
Notes and Tips
If Ella Ametryst uses charm on Tsume with very low health his savage fury can oneshot or seriously injure your whole team.